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ArcHandles

The ArcHandles object places 3D arc handles around any 3D object that its Adornee is set to.

Member index 11

HistoryMember
553Axes: Axes
462MouseButton1Down(axis: Axis)
462MouseButton1Up(axis: Axis)
462MouseDrag(axis: Axis, relativeAngle: float, deltaRadius: float)
462MouseEnter(axis: Axis)
462MouseLeave(axis: Axis)
inherited from PartAdornment
553Adornee: BasePart
inherited from GuiBase3d
553Color3: Color3
553Transparency: float
553Visible: bool
inherited from Instance
553Archivable: bool
635Capabilities: SecurityCapabilities
553ClassName: string
553Name: string
553Parent: Instance
635Sandboxed: bool
616UniqueId: UniqueId
553className: string
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
486GetChildren(): Objects
462GetDebugId(scopeLength: int = 4): string
486GetDescendants(): Array
486GetFullName(): string
462GetPropertyChangedSignal(property: string): RBXScriptSignal
641GetStyled(name: string): Variant
576GetTags(): Array
576HasTag(tag: string): bool
486IsA(className: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
580IsPropertyModified(name: string): bool
573Remove(): null
576RemoveTag(tag: string): null
580ResetPropertyToDefault(name: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
553children(): Objects
553clone(): Instance
573destroy(): null
553findFirstChild(name: string, recursive: bool = false): Instance
553getChildren(): Objects
462isA(className: string): bool
553isDescendantOf(ancestor: Instance): bool
573remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462Changed(property: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
553childAdded(child: Instance)

Description

The ArcHandles object places 3D arc handles around any 3D object that its Adornee is set to. For handles to be interactive, it must be parented to a player's PlayerGui or the CoreGui.

ArcHandles example

History 23

Members 11

Axes

TypeDefault
AxesX, Y, Z

Sets the current Axes ArcHandles will show.

History 4

  • 553 Change Default of Axes from to Axes(X, Y, Z)
  • 486 Change ThreadSafety of Axes from ReadOnly to ReadSafe
  • 462 Change ThreadSafety of Axes from to ReadOnly
  • 47 Add Axes

MouseButton1Down

Parameters (1)
axisAxis

Fired when the left mouse button goes down on one of the GUI handles.

History 2

MouseButton1Up

Parameters (1)
axisAxis

Fired when the left mouse button is released on one of the GUI handles.

History 2

MouseDrag

Parameters (3)
axisAxis
relativeAnglefloat
deltaRadiusfloat

Fired when the mouse moves while the MouseButton1Down event has fired, but the left mouse button has not been released yet.

History 2

MouseEnter

Parameters (1)
axisAxis

Fired when a mouse "enters" the GUI handle.

History 2

MouseLeave

Parameters (1)
axisAxis

Fired when the mouse leaves the GUI handle.

History 2

Settings