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FloorWire

A FloorWire attempts to make a wire from two of its properties: FloorWire.From and FloorWire.From, which both need to be set to a BasePart.

This class is deprecated. It exists only for backward compatibility, and should not be used for new work.
Tags: [Deprecated]

Member index 8

HistoryMember
553CycleOffset: float
553From: BasePart
553StudsBetweenTextures: float
486Texture: Content
553TextureSize: Vector2
553To: BasePart
553Velocity: float
553WireRadius: float
inherited from GuiBase3d
553Color3: Color3
553Transparency: float
553Visible: bool
inherited from Instance
553Archivable: bool
635Capabilities: SecurityCapabilities
553ClassName: string
553Name: string
553Parent: Instance
635Sandboxed: bool
616UniqueId: UniqueId
553className: string
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
486GetChildren(): Objects
462GetDebugId(scopeLength: int = 4): string
486GetDescendants(): Array
486GetFullName(): string
462GetPropertyChangedSignal(property: string): RBXScriptSignal
641GetStyled(name: string): Variant
576GetTags(): Array
576HasTag(tag: string): bool
486IsA(className: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
580IsPropertyModified(name: string): bool
573Remove(): null
576RemoveTag(tag: string): null
580ResetPropertyToDefault(name: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
553children(): Objects
553clone(): Instance
573destroy(): null
553findFirstChild(name: string, recursive: bool = false): Instance
553getChildren(): Objects
462isA(className: string): bool
553isDescendantOf(ancestor: Instance): bool
573remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462Changed(property: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
553childAdded(child: Instance)

Description

A FloorWire attempts to make a wire from two of its properties: FloorWire.From and FloorWire.To, which both need to be set to a BasePart. It sometimes goes through bricks but the majority of the time it works fine. It starts at From's center and goes to To's center. Which side of each one it goes into depends on the BaseParts's positions. It chooses the fastest route.

History 36

Members 8

CycleOffset

TypeDefault
float0

A decimal number between 0 and 1, through which you can control how far all of the decals are along the wire.

History 4

From

TypeDefault
BasePart

The object that the FloorWire travels from.

History 5

StudsBetweenTextures

TypeDefault
float4

The number of studs between each FloorWire segment.

History 4

Texture

TypeDefault
Content

Sets the texture to be displayed on the FloorWire.

History 3

TextureSize

TypeDefault
Vector21, 1

Sets the size of the texture used with the FloorWire.

History 4

To

TypeDefault
BasePart

The object that the FloorWire travels to.

History 5

  • 553 Change Default of To from to
  • 486 Change ThreadSafety of To from ReadOnly to ReadSafe
  • 462 Change ThreadSafety of To from to ReadOnly
  • 329 Change ValueType of To from Object to BasePart
  • 47 Add To

Velocity

TypeDefault
float2

The speed that the textures flow along the wire.

History 4

WireRadius

TypeDefault
float0.0625

The radius of the wire.

History 4

Settings