Reference API Roblox

Engine API

Website

Related

Reference API Roblox

SelectionBox

Renders a 3D box around its Adornee.

Member index 5

HistoryMember
553LineThickness: float
553SurfaceColor3: Color3
553SurfaceTransparency: float
inherited from InstanceAdornment
553Adornee: Instance
inherited from GuiBase3d
553Color3: Color3
553Transparency: float
553Visible: bool
inherited from Instance
553Archivable: bool
635Capabilities: SecurityCapabilities
553ClassName: string
553Name: string
553Parent: Instance
635Sandboxed: bool
616UniqueId: UniqueId
553className: string
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
486GetChildren(): Objects
462GetDebugId(scopeLength: int = 4): string
486GetDescendants(): Array
486GetFullName(): string
462GetPropertyChangedSignal(property: string): RBXScriptSignal
641GetStyled(name: string): Variant
576GetTags(): Array
576HasTag(tag: string): bool
486IsA(className: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
580IsPropertyModified(name: string): bool
573Remove(): null
576RemoveTag(tag: string): null
580ResetPropertyToDefault(name: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
553children(): Objects
553clone(): Instance
573destroy(): null
553findFirstChild(name: string, recursive: bool = false): Instance
553getChildren(): Objects
462isA(className: string): bool
553isDescendantOf(ancestor: Instance): bool
573remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462Changed(property: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
553childAdded(child: Instance)

Description

SelectionBox is an object which renders a 3D box around its Adornee when it is a descendant of the Workspace or anywhere where GUI objects are rendered. The box's geometry consists of rectangular prisms forming an outline/wireframe in addition to a surface for each of its faces. By default, only the outline is visible.

A default SelectionBox adorned to a default Part There are several properties available to configure the appearance of the cube. The outline can modified through the `Class.GuiBase3d.Color3|Color3`†, `Class.GuiBase3d.Transparency|Transparency`† and `Class.SelectionBox.LineThickness|LineThickness` properties. The faces can be modified through the `Class.SelectionBox.SurfaceColor3|SurfaceColor3` and `Class.SelectionBox.SurfaceTransparency|SurfaceTransparency` properties. Finally, rendering of the box can be toggled with the `Class.GuiBase3d.Visible|Visible`† property.

† These properties come from this object's superclass, GuiBase3d.

The SelectionBox object does not capture any form of input; it is solely a visual effect. To capture simple pointer input on the adornee, consider using a ClickDetector.

History 22

Members 5

LineThickness

TypeDefault
float0.150000006

LineThickness determines the thickness of the box's outlines. It is measured in studs, the same unit for BasePart.Size. If set to 0, the outline will not be visible at all.

Three SelectionBoxes with LineThickness values of 0.075, 0.15 (default) and 0.3

Pictured above are three default Parts with default SelectionBoxes applied to them. Their thicknesses from left-to-right are 0.075, 0.15 (default) and 0.3.

See also:

History 4

SurfaceColor3

TypeDefault
Color30.0509804, 0.411765, 0.67451

SurfaceColor3 determines the color of the SelectionBox's surfaces.

See also:

  • SurfaceTransparency, which controls the transparency of the surfaces. You may need to adjust this property in order to see changes to SurfaceColor.
  • GuiBase3d.Color, a property of the superclass GuiBase3d which controls the color of the outline rather than the surface faces

History 4

SurfaceTransparency

TypeDefault
float1

SurfaceTransparency determines the transparency of the SelectionBox's surfaces, similar to the way BasePart.Transparency works. By default, this property is 1, which causes the surfaces to not be visible.

See also:

History 4

Settings