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AudioReverb

Reverberates audio streams.

Member index 18

HistoryMember
726Bypass: bool
726DecayRatio: float
726DecayTime: float
726Density: float
726Diffusion: float
726DryLevel: float
726EarlyDelayTime: float
726HighCutFrequency: float
726LateDelayTime: float
726LowShelfFrequency: float
726LowShelfGain: float
726ReferenceFrequency: float
726WetLevel: float
648GetConnectedWires(pin: string): Instances
660GetInputPins(): Array
660GetOutputPins(): Array
659Reset(): null
652WiringChanged(connected: bool, pin: string, wire: Wire, instance: Instance)
inherited from Instance
726Archivable: bool
726Capabilities: SecurityCapabilities
726IsInSandbox: bool
726Name: string
726Parent: Instance
726PredictionMode: PredictionMode
726Sandboxed: bool
726UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
707GetDescendants(): Instances
486GetFullName(): string
706GetStyled(name: string, selector: string?): Variant
657GetStyledPropertyChangedSignal(property: string): RBXScriptSignal
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
664IsPropertyModified(property: string): bool
698QueryDescendants(selector: string): Instances
573Remove(): null
576RemoveTag(tag: string): null
664ResetPropertyToDefault(property: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
726children(): Instances
726clone(): Instance
726destroy(): null
726findFirstChild(name: string, recursive: bool = false): Instance
726getChildren(): Instances
726isDescendantOf(ancestor: Instance): bool
726remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
657StyledPropertiesChanged()
726childAdded(child: Instance)
inherited from Object
726ClassName: string
726className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
726isA(className: string): bool
647Changed(property: string)

Description

AudioReverb reverberates audio streams, modeling the natural echoes of a room or enclosed space. It provides one Input pin and one Output pin which can be connected to/from by Wires.

History 50

Members 18

Bypass

TypeDefault
bool

If true, audio streams are passed-through unaffected by this effect.

History 2

DecayRatio

TypeDefault
float

A ratio of high frequency decay time to total decay time, where high frequencies are determined to be anything above ReferenceFrequency, in hertz. Ranges from 0.1 to 1.

History 3

DecayTime

TypeDefault
float

Time, in seconds, that it will take for the reverb to fully decay. Ranges from 0.1 to 20.

History 3

Density

TypeDefault
float

A number controlling how many reflections are generated. Ranges from 0.1 to 1.

History 3

Diffusion

TypeDefault
float

A number controlling how smooth and reflective the reverb's simulated surfaces are. Ranges from 0.1 to 1.

History 3

DryLevel

TypeDefault
float

Gain level, in decibels, determining how loud the original, unaltered audio stream will be. Ranges from -80 to 20.

History 3

EarlyDelayTime

TypeDefault
float

Time, in seconds, before any reverberation begins. Ranges from 0 to 0.3.

History 3

GetConnectedWires

Parameters (1)
pinstring
Returns (1)
Instances

Returns an array of Wires that are connected to the specified pin. AudioReverb has one "Input" pin and one "Output" pin.

History 5

GetInputPins

Parameters (0)
No parameters.
Returns (1)
Array

Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property.

For AudioReverb, this is Input only.

History 1

GetOutputPins

Parameters (0)
No parameters.
Returns (1)
Array

Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property.

For AudioReverb, this is Output only.

History 1

HighCutFrequency

TypeDefault
float

Frequency, in hertz, which acts as a cutoff for a low-pass filter. Any audio that has a higher frequency than this is excluded from the reverb. Ranges from 20 to 20,000.

History 3

LateDelayTime

TypeDefault
float

Time in seconds, following early delays, before diffuse reverberations begin. Ranges from 0 to 0.1.

History 3

LowShelfFrequency

TypeDefault
float

Frequency, in hertz, below which audio can be boosted or reduced in the reverb via LowShelfGain. Ranges from 20 to 20,000.

History 3

LowShelfGain

TypeDefault
float

Gain level, in decibels, that controls the presence of low frequency content in the reverb. Ranges from -36 to 12.

History 3

ReferenceFrequency

TypeDefault
float

Frequency, in hertz, that separates low frequency decay speeds from high frequency decay speeds. This is used by DecayRatio to determine whether low or high frequencies decay faster. Ranges from 20 to 20,000.

History 3

Reset

Parameters (0)
No parameters.
Returns (1)
null

History 1

WetLevel

TypeDefault
float

Gain level, in decibels, determining how loud the reverberated stream will be. Ranges from -80 to 20.

History 3

WiringChanged

Parameters (4)
connectedbool
pinstring
wireWire
instanceInstance

Event that fires after a Wire becomes connected or disconnected, and that Wire is now or was previously connected to a pin on the AudioReverb and to some other wirable instance.

History 1

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