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Reference API Roblox

Backpack

A container object that holds a player's inventory. Any Tool in a player's Backpack will be displayed in their inventory at the bottom of their screen.

Member index 0

HistoryMember
No members defined by Backpack.
inherited from Instance
553Archivable: bool
635Capabilities: SecurityCapabilities
553Name: string
553Parent: Instance
635Sandboxed: bool
616UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
486GetDescendants(): Array
486GetFullName(): string
641GetStyled(name: string): Variant
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
580IsPropertyModified(name: string): bool
573Remove(): null
576RemoveTag(tag: string): null
580ResetPropertyToDefault(name: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
648children(): Instances
553clone(): Instance
573destroy(): null
553findFirstChild(name: string, recursive: bool = false): Instance
648getChildren(): Instances
553isDescendantOf(ancestor: Instance): bool
573remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
553childAdded(child: Instance)
inherited from Object
647ClassName: string
647className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
650isA(className: string): bool
647Changed(property: string)

Description

A container object that holds a player's inventory. Any Tool in a player's Backpack will be displayed in their inventory at the bottom of their screen. Selecting Tools from the inventory will equip the Tool, moving it from the Backpack to the player's character.

The Backpack can also store Scripts and LocalScripts, which run when placed in a player's Backpack.

When a player's character spawns, the contents of the StarterPack and their StarterGear are copied into their Backpack. Once a character dies, the Backpack is removed and a new one will be created -- populating it with the contents of StarterPack and StarterGear.

Roblox provides an interface for a player to access their backpack and inventory by default at the bottom of the screen. If a developer wishes to disable the default Roblox backpack GUI and replace it with their own, they may do so using StarterGui:SetCoreGuiEnabled().

The Backpack can be accessed from both the client and the server.

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-- Accessing Backpack from a Server Script:
game.Players.PlayerName.Backpack

-- Accessing Backpack from a LocalScript:
game.Players.LocalPlayer.Backpack

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