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BindableFunction

An object which allows for synchronous two-way communication between scripts on the same side of the client-server boundary. Scripts invoking a BindableFunction yield until the corresponding callback is found.

Member index 2

HistoryMember
462Invoke(arguments: Tuple): Tuple
462OnInvoke(arguments: Tuple): Tuple
inherited from Instance
553Archivable: bool
635Capabilities: SecurityCapabilities
553Name: string
553Parent: Instance
635Sandboxed: bool
616UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
486GetDescendants(): Array
486GetFullName(): string
641GetStyled(name: string): Variant
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
580IsPropertyModified(name: string): bool
573Remove(): null
576RemoveTag(tag: string): null
580ResetPropertyToDefault(name: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
648children(): Instances
553clone(): Instance
573destroy(): null
553findFirstChild(name: string, recursive: bool = false): Instance
648getChildren(): Instances
553isDescendantOf(ancestor: Instance): bool
573remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
553childAdded(child: Instance)
inherited from Object
647ClassName: string
647className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
650isA(className: string): bool
647Changed(property: string)

Description

The BindableFunction object allows for synchronous two-way communication between scripts on the same side of the client-server boundary. You can use it to define a custom callback function and invoke it manually by calling BindableFunction:Invoke(). The code invoking the function yields until the corresponding callback is found, and the callback receives the arguments that you passed to Invoke(). If the callback was never set, the script that invokes it will not resume execution.

As an alternative for one-way communication between two scripts on the same side of the client-server boundary, consider BindableEvent which does not yield for a return.

As stated, BindableFunctions do not allow for communication between the server and clients. If you are looking for this functionality, use a RemoteFunction as outlined in Remote Events and Callbacks.

See Custom Events and Callbacks for code samples and further details on BindableFunction.

Parameter Limitations

Any type of Roblox object such as an Enum, Instance, or others can be passed as a parameter when a BindableFunction is invoked, as well as Luau types such as numbers, strings, and booleans, although you should carefully explore the limitations.

History 8

Members 2

Invoke

Parameters (1)
argumentsTuple
Returns (1)
Tuple

Invokes the BindableFunction which in turn calls the OnInvoke callback, returning any values returned by the callback. Invocations yield until the corresponding callback is found, and if the callback was never set, the script that invokes it will not resume execution.

Any type of Roblox object such as an Enum, Instance, or others can be passed as a parameter to Invoke(), as well as Luau types such as numbers, strings, and booleans, although you should carefully explore the limitations.

Only one function can be bound to Invoke() at a time. If you assign multiple functions, only the last one assigned will be used.

See Custom Events and Callbacks for code samples and further details on Invoke().

This function yields. It will block the calling thread until completion.

History 2

Tags: [Yields]

OnInvoke

Parameters (1)
argumentsTuple
Returns (1)
Tuple

This callback is called when the BindableFunction is invoked with Invoke(). It can be set multiple times but cannot be called directly. Invocations will yield until this callback is found and, if it is never set, the script that invoked it will not resume execution.

See Custom Events and Callbacks for code samples and further details on OnInvoke.

History 2

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