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Clouds

Renders realistic clouds that drift slowly across the sky.

Member index 4

HistoryMember
731Color: Color3
731Cover: float
731Density: float
731Enabled: bool
inherited from Instance
731Archivable: bool
731Capabilities: SecurityCapabilities
731IsInSandbox: bool
731Name: string
731Parent: Instance
731PredictionMode: PredictionMode
731Sandboxed: bool
731UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
707GetDescendants(): Instances
486GetFullName(): string
706GetStyled(name: string, selector: string?): Variant
657GetStyledPropertyChangedSignal(property: string): RBXScriptSignal
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
664IsPropertyModified(property: string): bool
698QueryDescendants(selector: string): Instances
573Remove(): null
576RemoveTag(tag: string): null
664ResetPropertyToDefault(property: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
731children(): Instances
731clone(): Instance
731destroy(): null
731findFirstChild(name: string, recursive: bool = false): Instance
731getChildren(): Instances
731isDescendantOf(ancestor: Instance): bool
731remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
657StyledPropertiesChanged()
731childAdded(child: Instance)
inherited from Object
731ClassName: string
731className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
731isA(className: string): bool
647Changed(property: string)

Description

The Clouds object renders realistic clouds that drift slowly across the sky. Both cloud cover and density can be adjusted, as well as cloud color to achieve atmospheres like stormy skies, moody sunsets, alien worlds, etc.

See the Dynamic Clouds article for a summary of properties and expected results.

History 23

Members 4

Color

TypeDefault
Color31, 1, 1

This property controls the material color of cloud particles. However, cloud color is influenced by several Lighting and Atmosphere properties, so it is not intended as a dedicated property to simulate colored sunsets, sunrises, etc.

See the Dynamic Clouds article for a summary of properties and expected results.

History 5

Cover

TypeDefault
float0.5

This property defines the cloud cover within the overall skyscape layer. Valid range is from 0 to 1 (sparse cloud cover to full cloud cover).

See the Dynamic Clouds article for a summary of properties and expected results.

History 6

Density

TypeDefault
float0.699999988

This property controls the particulate density of clouds (the proportion of airborne water vapor particles at full cloud cover).

See the Dynamic Clouds article for a summary of properties and expected results.

History 6

Enabled

TypeDefault
booltrue

This property toggles rendering of the Clouds object. Useful for toggling on/off different Clouds objects that exist in the same place.

History 5

Settings