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Clouds

Renders realistic clouds that drift slowly across the sky.

Member index 4

HistoryMember
726Color: Color3
726Cover: float
726Density: float
726Enabled: bool
inherited from Instance
726Archivable: bool
726Capabilities: SecurityCapabilities
726IsInSandbox: bool
726Name: string
726Parent: Instance
726PredictionMode: PredictionMode
726Sandboxed: bool
726UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
707GetDescendants(): Instances
486GetFullName(): string
706GetStyled(name: string, selector: string?): Variant
657GetStyledPropertyChangedSignal(property: string): RBXScriptSignal
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
664IsPropertyModified(property: string): bool
698QueryDescendants(selector: string): Instances
573Remove(): null
576RemoveTag(tag: string): null
664ResetPropertyToDefault(property: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
726children(): Instances
726clone(): Instance
726destroy(): null
726findFirstChild(name: string, recursive: bool = false): Instance
726getChildren(): Instances
726isDescendantOf(ancestor: Instance): bool
726remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
657StyledPropertiesChanged()
726childAdded(child: Instance)
inherited from Object
726ClassName: string
726className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
726isA(className: string): bool
647Changed(property: string)

Description

The Clouds object renders realistic clouds that drift slowly across the sky. Both cloud cover and density can be adjusted, as well as cloud color to achieve atmospheres like stormy skies, moody sunsets, alien worlds, etc.

See the Dynamic Clouds article for a summary of properties and expected results.

History 19

Members 4

Color

TypeDefault
Color3

This property controls the material color of cloud particles. However, cloud color is influenced by several Lighting and Atmosphere properties, so it is not intended as a dedicated property to simulate colored sunsets, sunrises, etc.

See the Dynamic Clouds article for a summary of properties and expected results.

History 4

Cover

TypeDefault
float

This property defines the cloud cover within the overall skyscape layer. Valid range is from 0 to 1 (sparse cloud cover to full cloud cover).

See the Dynamic Clouds article for a summary of properties and expected results.

History 5

Density

TypeDefault
float

This property controls the particulate density of clouds (the proportion of airborne water vapor particles at full cloud cover).

See the Dynamic Clouds article for a summary of properties and expected results.

History 5

Enabled

TypeDefault
bool

This property toggles rendering of the Clouds object. Useful for toggling on/off different Clouds objects that exist in the same place.

History 4

Settings