ColorCorrectionEffect
Adjusts color-related properties of the rendered world like saturation, tint, brightness, and contrast.
Memory category | Instances |
---|
Member index 4
Removed member index 1
History | Member | |
---|---|---|
631 | TonemapperPreset: TonemapperPreset |
Description
ColorCorrectionEffect
can be used to adjust several color-related properties
at once, including Saturation,
TintColor,
Brightness and
Contrast. It's useful for fine-tuning
the visual aesthetic of a world or communicating status effects to the player.
Multiple ColorCorrectionEffect
objects can be applied at the same time and
they will compose their effects together.
Like other
post-processing effects,
ColorCorrectionEffect
will only work while
Enabled and when parented to Lighting or
Workspace.CurrentCamera. Also, it may render differently depending on
your Studio settings (see Editor Quality Level in
Rendering).
History 19
- 631 Remove TonemapperPreset
- 629 Add TonemapperPreset
- 553 Change Default of TintColor from to Color3(1, 1, 1)
- 553 Change Default of Saturation from to 0
- 553 Change Default of Contrast from to 0
- 553 Change Default of Brightness from to 0
- 486 Change ThreadSafety of TintColor from ReadOnly to ReadSafe
- 486 Change ThreadSafety of Saturation from ReadOnly to ReadSafe
- 486 Change ThreadSafety of Contrast from ReadOnly to ReadSafe
- 486 Change ThreadSafety of Brightness from ReadOnly to ReadSafe
- 462 Change ThreadSafety of TintColor from to ReadOnly
- 462 Change ThreadSafety of Saturation from to ReadOnly
- 462 Change ThreadSafety of Contrast from to ReadOnly
- 462 Change ThreadSafety of Brightness from to ReadOnly
- 243 Add TintColor
- 243 Add Saturation
- 243 Add Contrast
- 243 Add Brightness
- 243 Add ColorCorrectionEffect
Members 4
Brightness
Type | Default | |
---|---|---|
float | 0 |
Brightness
determines by how much the colors of pixels will be shifted.
A value of -1
will cause all pixels to be completely black while a value
of 1
will cause them to be white.
Thread safety | ReadSafe |
---|---|
Category | State |
Loaded/Saved | true |
History 4
- 553 Change Default of Brightness from to 0
- 486 Change ThreadSafety of Brightness from ReadOnly to ReadSafe
- 462 Change ThreadSafety of Brightness from to ReadOnly
- 243 Add Brightness
Contrast
Type | Default | |
---|---|---|
float | 0 |
Contrast
determines the separation between the dark and light colors.
Values less than 0
have reduced contrast while values greater than 0
have increased contrast.
Thread safety | ReadSafe |
---|---|
Category | State |
Loaded/Saved | true |
Saturation
Type | Default | |
---|---|---|
float | 0 |
Saturation
determines the change in intensity of pixel colors. Values
above 1
will cause colors to be more vivid while values below 0
will
make colors more dull, eventually reaching full desaturation at -1
.
Thread safety | ReadSafe |
---|---|
Category | State |
Loaded/Saved | true |
History 4
- 553 Change Default of Saturation from to 0
- 486 Change ThreadSafety of Saturation from ReadOnly to ReadSafe
- 462 Change ThreadSafety of Saturation from to ReadOnly
- 243 Add Saturation
TintColor
Type | Default | |
---|---|---|
Color3 | 1, 1, 1 |
TintColor
determines by what factors the RGB channels of pixel colors
are scaled. The effect is multiplicative, so changing this to [255, 0, 0]
0
.
Thread safety | ReadSafe |
---|---|
Category | State |
Loaded/Saved | true |
Removed members 1
TonemapperPreset
Type | Default | |
---|---|---|
TonemapperPreset | Default |
Thread safety | ReadSafe |
---|---|
Category | State |
Loaded/Saved | true |
History 2
- 631 Remove TonemapperPreset
- 629 Add TonemapperPreset