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ControllerPartSensor

A SensorBase that outputs data about another BasePart based on Humanoid floor and ladder detection logic.

Member index 5

HistoryMember
565HitFrame: CFrame
565HitNormal: Vector3
565SearchDistance: float
565SensedPart: BasePart
565SensorMode: SensorMode
inherited from SensorBase
565UpdateType: SensorUpdateType
574Sense(): null
565OnSensorOutputChanged()
inherited from Instance
553Archivable: bool
635Capabilities: SecurityCapabilities
553Name: string
553Parent: Instance
635Sandboxed: bool
616UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
486GetDescendants(): Array
486GetFullName(): string
641GetStyled(name: string): Variant
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
580IsPropertyModified(name: string): bool
573Remove(): null
576RemoveTag(tag: string): null
580ResetPropertyToDefault(name: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
648children(): Instances
553clone(): Instance
573destroy(): null
553findFirstChild(name: string, recursive: bool = false): Instance
648getChildren(): Instances
553isDescendantOf(ancestor: Instance): bool
573remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
553childAdded(child: Instance)
inherited from Object
647ClassName: string
647className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
650isA(className: string): bool
647Changed(property: string)

Description

A SensorBase that outputs data about another BasePart based on Humanoid floor and ladder detection logic. It is primarily used for sending data to a character controller. Using a ControllerPartSensor allows you to detect BaseParts in the same manner as the Humanoid uses for detecting floors and ladders.

History 7

Members 5

HitFrame

TypeDefault
CFrame

The position in world space where the sensor hit the ControllerPartSensor.SensedPart.

History 1

HitNormal

TypeDefault
Vector30, 0, 0

The surface normal at the position where the sensor hit the SensedPart.

History 1

SearchDistance

TypeDefault
float0

The distance from the sensor's parent BasePart to use when sensing other parts.

History 1

SensedPart

TypeDefault
BasePart

A reference to the BasePart hit by the sensor.

History 1

SensorMode

TypeDefault
SensorModeFloor

Determines what behavior this SensorBase uses when sensing other parts.

A setting of SensorMode.Ladder performs the same ladder detection logic used by a Humanoid to populate sensor output. It currently always senses along the forward vector of its parent BasePart.

A setting of SensorMode.Floor performs the same floor detection logic used by a Humanoid to populate sensor output. It currently always senses along the negative up vector of the world.

History 1

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