DistortionSoundEffect
Distorts audio, making it sound fuzzier and overdriven.
Memory category | Instances |
---|
Member index 1
Description
A distortion effect is used to simulate the effect that would occur when overdriving older style audio equipment (such as vacuum tubes). This effect causes clipping in the sound and adds a general "fuzziness".
Like all other SoundEffect, a DistortionSoundEffect can be applied either to a Sound or SoundGroup by being parented to either.
History 5
Members 1
Level
Type | Default | |
---|---|---|
float | 0.75 |
Range: 0 to 1 (default 0.5) The intensity of the effect. Setting this property to its minimum (0) will cause no distortion at all.
Thread safety | ReadSafe |
---|---|
Category | State |
Loaded/Saved | true |