int |
|
MeshVersion |
|
int64 |
|
AddTriangle (int64 vertexId0, int64 vertexId1, int64 vertexId2) |
604
604
603
603
604
604
|
int64 |
|
AddVertex (Vector3 p) |
604
603
604
|
MeshPart |
|
CreateMeshPartAsync (CollisionFidelity collisionFidelity) |
|
Tuple |
|
FindClosestPointOnSurface (Vector3 point) |
|
int64 |
|
FindClosestVertex (Vector3 toThisPoint) |
604
603
604
|
Array |
|
FindVerticesWithinSphere (Vector3 center, float radius) |
|
Array |
|
GetAdjacentTriangles (int64 triangleId) |
604
603
604
|
Array |
|
GetAdjacentVertices (int64 vertexId) |
604
603
604
|
Vector3 |
|
GetPosition (int64 vertexId) |
604
603
604
|
Tuple |
|
GetTriangleVertices (int64 triangleId) |
604
603
604
|
Array |
|
GetTriangles () |
|
Vector2 |
|
GetUV (int64 vertexId) |
604
603
604
|
Color3 |
|
GetVertexColor (int64 vertexId) |
604
603
604
|
float |
|
GetVertexColorAlpha (int64 vertexId) |
604
603
604
|
Vector3 |
|
GetVertexNormal (int64 vertexId) |
604
603
604
|
Array |
|
GetVertices () |
|
Tuple |
|
RaycastLocal (Vector3 origin, Vector3 direction) |
604
603
604
|
null |
|
RemoveTriangle (int64 triangleId) |
604
603
604
|
null |
|
RemoveVertex (int64 vertexId) |
604
603
604
|
null |
|
SetPosition (int64 vertexId, Vector3 p) |
604
603
604
|
null |
|
SetUV (int64 vertexId, Vector2 uv) |
604
603
604
|
null |
|
SetVertexColor (int64 vertexId, Color3 color) |
604
603
604
|
null |
|
SetVertexColorAlpha (int64 vertexId, float alpha) |
604
603
604
|
null |
|
SetVertexNormal (int64 vertexId, Vector3 vnormal) |
604
603
604
|