Flag
The Flag object helps you make 'capture the flag' style games.
Memory category | PhysicsParts |
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Member index 1
Description
The Flag is a unit spawned with a FlagStand object, and will respawn when captured. When a player touches this object's Handle, which must be a child of the Flag object, which is a Part named "Handle", the flag will be added to the player's backpack and will appear in their hand. A player cannot select other weapons while carrying a flag, and can drop the flag at anytime by pressing "Backspace" on the keyboard. If the player carrying a flag steps onto another FlagStand of a different team color, the flag will be removed from the player's backpack and a point will be added to the user's leaderstats, if provided. The flag will then regenerate at the originating flag stand.
History 7
Members 1
TeamColor
Type | Default | |
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BrickColor |
The Team this flag is for. Corresponds with the TeamColors in the Teams service.
The Flag and FlagStand objects were created to allow developers to make 'capture the flag' style games quickly.
Thread safety | ReadSafe |
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Category | Data |
Loaded/Saved | true |