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FloorWire

A FloorWire attempts to make a wire from two of its properties: FloorWire.From and FloorWire.From, which both need to be set to a BasePart.

This class is deprecated. It exists only for backward compatibility, and should not be used for new work.
Tags: [Deprecated]

Member index 8

HistoryMember
731CycleOffset: float
731From: BasePart
731StudsBetweenTextures: float
645Texture: ContentId
731TextureSize: Vector2
731To: BasePart
731Velocity: float
731WireRadius: float
inherited from GuiBase3d
731Color3: Color3
731Transparency: float
731Visible: bool
inherited from Instance
731Archivable: bool
731Capabilities: SecurityCapabilities
731IsInSandbox: bool
731Name: string
731Parent: Instance
731PredictionMode: PredictionMode
731Sandboxed: bool
731UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
707GetDescendants(): Instances
486GetFullName(): string
706GetStyled(name: string, selector: string?): Variant
657GetStyledPropertyChangedSignal(property: string): RBXScriptSignal
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
664IsPropertyModified(property: string): bool
698QueryDescendants(selector: string): Instances
573Remove(): null
576RemoveTag(tag: string): null
664ResetPropertyToDefault(property: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
731children(): Instances
731clone(): Instance
731destroy(): null
731findFirstChild(name: string, recursive: bool = false): Instance
731getChildren(): Instances
731isDescendantOf(ancestor: Instance): bool
731remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
657StyledPropertiesChanged()
731childAdded(child: Instance)
inherited from Object
731ClassName: string
731className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
731isA(className: string): bool
647Changed(property: string)

Description

A FloorWire attempts to make a wire from two of its properties: FloorWire.From and FloorWire.To, which both need to be set to a BasePart. It sometimes goes through bricks but the majority of the time it works fine. It starts at From's center and goes to To's center. Which side of each one it goes into depends on the BaseParts's positions. It chooses the fastest route.

History 51

Members 8

CycleOffset

TypeDefault
float0

A decimal number between 0 and 1, through which you can control how far all of the decals are along the wire.

History 6

From

TypeDefault
BasePart

The object that the FloorWire travels from.

History 7

StudsBetweenTextures

TypeDefault
float4

The number of studs between each FloorWire segment.

History 6

Texture

TypeDefault
ContentId

Sets the texture to be displayed on the FloorWire.

History 4

TextureSize

TypeDefault
Vector21, 1

Sets the size of the texture used with the FloorWire.

History 6

To

TypeDefault
BasePart

The object that the FloorWire travels to.

History 7

  • 731 Change Default of To from to
  • 726 Change Default of To from to
  • 553 Change Default of To from to
  • 486 Change ThreadSafety of To from ReadOnly to ReadSafe
  • 462 Change ThreadSafety of To from to ReadOnly
  • 329 Change ValueType of To from Object to BasePart
  • 47 Add To

Velocity

TypeDefault
float2

The speed that the textures flow along the wire.

History 6

WireRadius

TypeDefault
float0.0625

The radius of the wire.

History 6

Settings