Provides haptic feedback to controllers and devices.
Its interface does not cross the network boundary.
Instances of this class cannot be created with Instance.new.
It is a singleton that may be acquired with GetService.
Tags: [NotCreatable, Service, NotReplicated]
History Member 462 GetMotor ( inputType: UserInputType , vibrationMotor: VibrationMotor ) : Tuple 462 IsMotorSupported ( inputType: UserInputType , vibrationMotor: VibrationMotor ) : bool 462 IsVibrationSupported ( inputType: UserInputType ) : bool 573 SetMotor ( inputType: UserInputType , vibrationMotor: VibrationMotor , vibrationValues: Tuple ) : null 60 members inherited from Instance726 Archivable : bool 726 Capabilities : SecurityCapabilities 726 DataCost : int 726 IsInSandbox : bool 726 Name : string 726 Parent : Instance 726 PredictionMode : PredictionMode 726 RobloxLocked : bool 726 Sandboxed : bool 726 SourceAssetId : int64 726 UniqueId : UniqueId 726 archivable : bool 576 AddTag ( tag: string ) : null 573 ClearAllChildren ( ) : null 462 Clone ( ) : Instance 573 Destroy ( ) : null 486 FindFirstAncestor ( name: string ) : Instance 486 FindFirstAncestorOfClass ( className: string ) : Instance 486 FindFirstAncestorWhichIsA ( className: string ) : Instance 486 FindFirstChild ( name: string , recursive: bool = false ) : Instance 486 FindFirstChildOfClass ( className: string ) : Instance 486 FindFirstChildWhichIsA ( className: string , recursive: bool = false ) : Instance 486 FindFirstDescendant ( name: string ) : Instance 563 GetActor ( ) : Actor 486 GetAttribute ( attribute: string ) : Variant 462 GetAttributeChangedSignal ( attribute: string ) : RBXScriptSignal 631 GetAttributes ( ) : Dictionary 648 GetChildren ( ) : Instances 462 GetDebugId ( scopeLength: int = 4 ) : string 707 GetDescendants ( ) : Instances 486 GetFullName ( ) : string 706 GetStyled ( name: string , selector: string? ) : Variant 657 GetStyledPropertyChangedSignal ( property: string ) : RBXScriptSignal 576 GetTags ( ) : Array 576 HasTag ( tag: string ) : bool 486 IsAncestorOf ( descendant: Instance ) : bool 486 IsDescendantOf ( ancestor: Instance ) : bool 664 IsPropertyModified ( property: string ) : bool 698 QueryDescendants ( selector: string ) : Instances 573 Remove ( ) : null 576 RemoveTag ( tag: string ) : null 664 ResetPropertyToDefault ( property: string ) : null 573 SetAttribute ( attribute: string , value: Variant ) : null 462 WaitForChild ( childName: string , timeOut: double ) : Instance 726 children ( ) : Instances 726 clone ( ) : Instance 726 destroy ( ) : null 726 findFirstChild ( name: string , recursive: bool = false ) : Instance 726 getChildren ( ) : Instances 726 isDescendantOf ( ancestor: Instance ) : bool 726 remove ( ) : null 462 AncestryChanged ( child: Instance , parent: Instance ) 462 AttributeChanged ( attribute: string ) 462 ChildAdded ( child: Instance ) 462 ChildRemoved ( child: Instance ) 462 DescendantAdded ( descendant: Instance ) 462 DescendantRemoving ( descendant: Instance ) 500 Destroying ( ) 657 StyledPropertiesChanged ( ) 726 childAdded ( child: Instance ) 6 members inherited from Object726 ClassName : string 726 className : string 647 GetPropertyChangedSignal ( property: string ) : RBXScriptSignal 647 IsA ( className: string ) : bool 726 isA ( className: string ) : bool 647 Changed ( property: string )
Returns true if the specified motor is available to be used with the
specified UserInputType .
History 2 Returns true if the specified UserInputType supports haptic
feedback.
History 2 Sets the vibration intensity of the specified inputType and
vibrationMotor. Note that almost all usage cases specify
UserInputType.Gamepad1 for inputType which is internally mapped
to the device's respective hardware.
History 3