Reference API Roblox

Engine API

Website

Related

Reference API Roblox

IntValue

A container object for a single integer.

Member index 3

HistoryMember
553Value: int64
462Changed(value: int64)
553changed(value: int64)
inherited from Instance
553Archivable: bool
670Capabilities: SecurityCapabilities
553Name: string
553Parent: Instance
670Sandboxed: bool
680UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
486GetDescendants(): Array
486GetFullName(): string
641GetStyled(name: string): Variant
657GetStyledPropertyChangedSignal(property: string): RBXScriptSignal
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
664IsPropertyModified(property: string): bool
698QueryDescendants(selector: string): Instances
573Remove(): null
576RemoveTag(tag: string): null
664ResetPropertyToDefault(property: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
648children(): Instances
553clone(): Instance
573destroy(): null
553findFirstChild(name: string, recursive: bool = false): Instance
648getChildren(): Instances
553isDescendantOf(ancestor: Instance): bool
573remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
657StyledPropertiesChanged()
553childAdded(child: Instance)
inherited from Object
647ClassName: string
647className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
650isA(className: string): bool
647Changed(property: string)

Description

Stores a single signed 64-bit integer. The highest allowed value is 2^63-1 or around 9.2 quintillion (9.2^18). Attempting to store larger numbers causes an integer overflow. The lowest allowed value is -2^63. Practically, however, working with integers larger than 2^53 (9^15) causes loss of precision since Luau uses double-precision floating-point to store numbers.

It's possible to store values between 2^53 and 2^63-1 using the Properties window since it uses strings to pass data to the engine, but manipulating large values via Luau scripts results in loss of precision and rounding as mentioned above.

The main advantage of using IntValue lies in its rounding of values to the nearest integer, with halfway cases rounded away from 0. For values outside of this range, use NumberValue instead.

Like all ValueBase objects, this single value is stored in the Value property. The Changed event fires with the new value being stored in the object, instead of a string representing the property being changed.

History 14

Members 3

Changed

Parameters (1)
valueint64

Fires whenever the IntValue.Value changes. It runs with the new value being stored in the argument object, instead of a string representing the property being changed.

Listening for the Changed signal can be useful in games that use IntValues to track values like leaderboard statistics or item prices.

History 3

Value

TypeDefault
int640

Used to hold an integer.

History 5

changed

Parameters (1)
valueint64
This event is deprecated. It exists only for backward compatibility, and should not be used for new work. Changed should be used instead.

History 4

Tags: [Deprecated]

Settings