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NetworkReplicator

An object which handles the replication of other objects either from the server to the client, or from the client to the server.

This class is not replicated. Its interface does not cross the network boundary.
This class is not creatable. Instances of this class cannot be created with Instance.new.
Tags: [NotCreatable, NotReplicated]

Member index 1

HistoryMember
462GetPlayer(): Instance
inherited from Instance
731Archivable: bool
731Capabilities: SecurityCapabilities
731IsInSandbox: bool
731Name: string
731Parent: Instance
731PredictionMode: PredictionMode
731Sandboxed: bool
731UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
707GetDescendants(): Instances
486GetFullName(): string
706GetStyled(name: string, selector: string?): Variant
657GetStyledPropertyChangedSignal(property: string): RBXScriptSignal
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
664IsPropertyModified(property: string): bool
698QueryDescendants(selector: string): Instances
573Remove(): null
576RemoveTag(tag: string): null
664ResetPropertyToDefault(property: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
731children(): Instances
731clone(): Instance
731destroy(): null
731findFirstChild(name: string, recursive: bool = false): Instance
731getChildren(): Instances
731isDescendantOf(ancestor: Instance): bool
731remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
657StyledPropertiesChanged()
731childAdded(child: Instance)
inherited from Object
731ClassName: string
731className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
731isA(className: string): bool
647Changed(property: string)

Removed member index 11

HistoryMember
310MachineAddress: string
310Port: int
438CloseConnection(): void
287DisableProcessPackets(): void
287EnableProcessPackets(): void
438GetRakStatsString(verbosityLevel: int = 0): string
310RequestCharacter(): void
310SendMarker(): Instance
287SetPropSyncExpiration(seconds: double): void
310Disconnection(peer: string, lostConnection: bool, reason: string)
202StatsReceived(stats: Dictionary)

Description

Each NetworkReplicator corresponds to a single network connection between two peers and serializes, transmits, receives, and applies the stream of data model changes (new instances, property and attribute changes, event invocations, and instance removals) that keeps those peers in sync. It is the base class for the two concrete replicators: a ServerReplicator runs on the server and replicates between the server and the connected client, while a ClientReplicator runs on a client and replicates between that client and the server. A NetworkReplicator is created and managed by the engine automatically as clients connect and disconnect, and is not instantiated or manipulated by creator scripts.

History 46

Members 1

GetPlayer

Parameters (0)
No parameters.
Returns (1)
Instance

Returns the Player associated with the connection that this NetworkReplicator serves. On a ServerReplicator, this is the remote client's player; on a ClientReplicator it is the local player. Returns nil if the replicator has no target player, such as before the connection has been assigned a player or after it has been torn down.

History 4

Removed members 11

CloseConnection

Parameters (0)
No parameters.
Returns (1)
void

History 2

DisableProcessPackets

Parameters (0)
No parameters.
Returns (1)
void

History 6

Disconnection

Parameters (3)
peerstring
lostConnectionbool
reasonstring

History 4

EnableProcessPackets

Parameters (0)
No parameters.
Returns (1)
void

History 6

GetRakStatsString

Parameters (1)Default
verbosityLevelint0
Returns (1)
string

History 5

MachineAddress

TypeDefault
string
This property is read-only. Its value can be read, but it cannot be modified.

History 2

Tags: [ReadOnly]

Port

TypeDefault
int
This property is read-only. Its value can be read, but it cannot be modified.

History 2

Tags: [ReadOnly]

RequestCharacter

Parameters (0)
No parameters.
Returns (1)
void

History 2

SendMarker

Parameters (0)
No parameters.
Returns (1)
Instance

History 4

SetPropSyncExpiration

Parameters (1)
secondsdouble
Returns (1)
void

History 6

StatsReceived

Parameters (1)
statsDictionary

History 2

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