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NoCollisionConstraint

An instance used to prevent collisions between two specific parts.

Member index 3

HistoryMember
731Enabled: bool
731Part0: BasePart
731Part1: BasePart
inherited from Instance
731Archivable: bool
731Capabilities: SecurityCapabilities
731IsInSandbox: bool
731Name: string
731Parent: Instance
731PredictionMode: PredictionMode
731Sandboxed: bool
731UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
707GetDescendants(): Instances
486GetFullName(): string
706GetStyled(name: string, selector: string?): Variant
657GetStyledPropertyChangedSignal(property: string): RBXScriptSignal
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
664IsPropertyModified(property: string): bool
698QueryDescendants(selector: string): Instances
573Remove(): null
576RemoveTag(tag: string): null
664ResetPropertyToDefault(property: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
731children(): Instances
731clone(): Instance
731destroy(): null
731findFirstChild(name: string, recursive: bool = false): Instance
731getChildren(): Instances
731isDescendantOf(ancestor: Instance): bool
731remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
657StyledPropertiesChanged()
731childAdded(child: Instance)
inherited from Object
731ClassName: string
731className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
731isA(className: string): bool
647Changed(property: string)

Description

The NoCollisionConstraint prevents collisions between two specific parts, but those parts may still register collisions with the rest of the world. Compared to collision groups, it provides a direct way to disable specific collisions, such as the wheel of a car scraping against the car's body.

The most common way to create this constraint is by selecting No Collision through Studio's Create menu in the toolbar's Model tab.

Unlike most constraints, NoCollisionConstraint does not utilize any Attachments. Note that the tool acts differently based on how many parts are selected when the tool is activated:

OptionTool Behavior
No parts selectedThe next two parts that are clicked will be linked together. If the same part is clicked twice, no link will be created.
One part selectedThe next part that is clicked will be linked to the selected part.
Two parts selectedBoth selected parts will be linked together.

History 23

Members 3

Enabled

TypeDefault
booltrue

This property determines whether the two linked parts, Part0 and Part1, will collide with each other.

History 6

Part0

TypeDefault
BasePart

The second BasePart that the constraint connects.

History 6

Part1

TypeDefault
BasePart

The first BasePart that the constraint connects.

History 6

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