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NoCollisionConstraint

An instance used to prevent collisions between two specific parts.

Member index 3

HistoryMember
726Enabled: bool
726Part0: BasePart
726Part1: BasePart
inherited from Instance
726Archivable: bool
726Capabilities: SecurityCapabilities
726IsInSandbox: bool
726Name: string
726Parent: Instance
726PredictionMode: PredictionMode
726Sandboxed: bool
726UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
707GetDescendants(): Instances
486GetFullName(): string
706GetStyled(name: string, selector: string?): Variant
657GetStyledPropertyChangedSignal(property: string): RBXScriptSignal
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
664IsPropertyModified(property: string): bool
698QueryDescendants(selector: string): Instances
573Remove(): null
576RemoveTag(tag: string): null
664ResetPropertyToDefault(property: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
726children(): Instances
726clone(): Instance
726destroy(): null
726findFirstChild(name: string, recursive: bool = false): Instance
726getChildren(): Instances
726isDescendantOf(ancestor: Instance): bool
726remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
657StyledPropertiesChanged()
726childAdded(child: Instance)
inherited from Object
726ClassName: string
726className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
726isA(className: string): bool
647Changed(property: string)

Description

The NoCollisionConstraint prevents collisions between two specific parts, but those parts may still register collisions with the rest of the world. Compared to collision groups, it provides a direct way to disable specific collisions, such as the wheel of a car scraping against the car's body.

The most common way to create this constraint is by selecting No Collision through Studio's Create menu in the toolbar's Model tab.

Unlike most constraints, NoCollisionConstraint does not utilize any Attachments. Note that the tool acts differently based on how many parts are selected when the tool is activated:

OptionTool Behavior
No parts selectedThe next two parts that are clicked will be linked together. If the same part is clicked twice, no link will be created.
One part selectedThe next part that is clicked will be linked to the selected part.
Two parts selectedBoth selected parts will be linked together.

History 20

Members 3

Enabled

TypeDefault
bool

This property determines whether the two linked parts, Part0 and Part1, will collide with each other.

History 5

Part0

TypeDefault
BasePart

The second BasePart that the constraint connects.

History 5

Part1

TypeDefault
BasePart

The first BasePart that the constraint connects.

History 5

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