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PlayerMouse

The PlayerMouse behaves identically to the Mouse object that is obtained using Tool.Equipped. Both PlayerMouse and Mouse are legacy APIs, superseded by UserInputService.

This class is not creatable. Instances of this class cannot be created with Instance.new.
Tags: [NotCreatable]

Member index 0

HistoryMember
No members defined by PlayerMouse.
inherited from Mouse
726Hit: CFrame
726Icon: ContentId
726IconContent: Content
726Origin: CFrame
726Target: BasePart
726TargetFilter: Instance
726TargetSurface: NormalId
726UnitRay: Ray
726ViewSizeX: int
726ViewSizeY: int
726X: int
726Y: int
726target: BasePart
462Button1Down()
462Button1Up()
462Button2Down()
462Button2Up()
462Idle()
726KeyDown(key: string)
726KeyUp(key: string)
462Move()
462WheelBackward()
462WheelForward()
726keyDown(key: string)
inherited from Instance
726Archivable: bool
726Capabilities: SecurityCapabilities
726IsInSandbox: bool
726Name: string
726Parent: Instance
726PredictionMode: PredictionMode
726Sandboxed: bool
726UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
707GetDescendants(): Instances
486GetFullName(): string
706GetStyled(name: string, selector: string?): Variant
657GetStyledPropertyChangedSignal(property: string): RBXScriptSignal
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
664IsPropertyModified(property: string): bool
698QueryDescendants(selector: string): Instances
573Remove(): null
576RemoveTag(tag: string): null
664ResetPropertyToDefault(property: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
726children(): Instances
726clone(): Instance
726destroy(): null
726findFirstChild(name: string, recursive: bool = false): Instance
726getChildren(): Instances
726isDescendantOf(ancestor: Instance): bool
726remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
657StyledPropertiesChanged()
726childAdded(child: Instance)
inherited from Object
726ClassName: string
726className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
726isA(className: string): bool
647Changed(property: string)

Description

The PlayerMouse behaves identically to the Mouse object that is obtained using Tool.Equipped. It can be accessed from LocalScripts using the local player's Player:GetMouse() method. Both PlayerMouse and Mouse are legacy APIs, superseded by UserInputService.

The only difference between the PlayerMouse and the Mouse object is the PlayerMouse can be obtained using the Player:GetMouse() method.

In most cases developers are advised to use the new UserInputService. However the PlayerMouse and Mouse objects remain supported for a number of reasons. See Input and Camera for more information on customizing inputs in your experience.

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