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PlayerMouse

The PlayerMouse behaves identically to the Mouse object that is obtained using Tool.Equipped. Both PlayerMouse and Mouse are legacy APIs, superseded by UserInputService.

This class is not creatable. Instances of this class cannot be created with Instance.new.
Tags: [NotCreatable]

Member index 0

HistoryMember
No members defined by PlayerMouse.
inherited from Mouse
553Hit: CFrame
645Icon: ContentId
553Origin: CFrame
553Target: BasePart
553TargetFilter: Instance
553TargetSurface: NormalId
553UnitRay: Ray
553ViewSizeX: int
553ViewSizeY: int
553X: int
553Y: int
553target: BasePart
462Button1Down()
462Button1Up()
462Button2Down()
462Button2Up()
462Idle()
553KeyDown(key: string)
553KeyUp(key: string)
462Move()
462WheelBackward()
462WheelForward()
553keyDown(key: string)
inherited from Instance
553Archivable: bool
635Capabilities: SecurityCapabilities
553Name: string
553Parent: Instance
635Sandboxed: bool
616UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
486GetChildren(): Objects
462GetDebugId(scopeLength: int = 4): string
486GetDescendants(): Array
486GetFullName(): string
641GetStyled(name: string): Variant
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
580IsPropertyModified(name: string): bool
573Remove(): null
576RemoveTag(tag: string): null
580ResetPropertyToDefault(name: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
553children(): Objects
553clone(): Instance
573destroy(): null
553findFirstChild(name: string, recursive: bool = false): Instance
553getChildren(): Objects
553isDescendantOf(ancestor: Instance): bool
573remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
553childAdded(child: Instance)
inherited from Object
647ClassName: string
647className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
647isA(className: string): bool
647Changed(property: string)

Description

The PlayerMouse behaves identically to the Mouse object that is obtained using Tool.Equipped. It can be accessed from LocalScripts using the local player's Player:GetMouse() method. Both PlayerMouse and Mouse are legacy APIs, superseded by UserInputService.

The only difference between the PlayerMouse and the Mouse object is the PlayerMouse can be obtained using the Player:GetMouse() method.

In most cases developers are advised to use the new UserInputService. However the PlayerMouse and Mouse objects remain supported for a number of reasons. See Input and Camera for more information on customizing inputs in your experience.

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