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RigidConstraint

Creates a rigid connection between two Attachments or Bones.

Member index 1

HistoryMember
731EnableSkinning: bool
inherited from Constraint
731Active: bool
731Attachment0: Attachment
731Attachment1: Attachment
731Color: BrickColor
731Enabled: bool
731Visible: bool
604GetDebugAppliedForce(bodyId: int): Vector3
604GetDebugAppliedTorque(bodyId: int): Vector3
inherited from Instance
731Archivable: bool
731Capabilities: SecurityCapabilities
731IsInSandbox: bool
731Name: string
731Parent: Instance
731PredictionMode: PredictionMode
731Sandboxed: bool
731UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
707GetDescendants(): Instances
486GetFullName(): string
706GetStyled(name: string, selector: string?): Variant
657GetStyledPropertyChangedSignal(property: string): RBXScriptSignal
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
664IsPropertyModified(property: string): bool
698QueryDescendants(selector: string): Instances
573Remove(): null
576RemoveTag(tag: string): null
664ResetPropertyToDefault(property: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
731children(): Instances
731clone(): Instance
731destroy(): null
731findFirstChild(name: string, recursive: bool = false): Instance
731getChildren(): Instances
731isDescendantOf(ancestor: Instance): bool
731remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
657StyledPropertiesChanged()
731childAdded(child: Instance)
inherited from Object
731ClassName: string
731className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
731isA(className: string): bool
647Changed(property: string)

Removed member index 4

HistoryMember
533Broken: bool
533DestructionEnabled: bool
533DestructionForce: float
533DestructionTorque: float

Description

RigidConstraint connects two Attachments or Bones and ensures they stay in the same relative position/orientation to each other. This flexibility gives it additional functionality beyond WeldConstraint, such as attaching accessories to Attachments on a character rig.

The fastest way to create this constraint is by selecting Rigid Constraint through Studio's Create menu in the toolbar's Model tab.

Note that this tool behaves differently depending on whether you click on existing BaseParts, Attachments, or Bones after the tool is activated:

Following the second valid click, a new RigidConstraint is created to connect the two new attachments. If either the first or second click is not made on a BasePart, Attachment, or Bone, the workflow is canceled and no constraint is created.

History 15

Members 1

EnableSkinning

TypeDefault
booltrue

History 2

Removed members 4

Broken

TypeDefault
bool
This property is not replicated. Its interface does not cross the network boundary.
This property is read-only. Its value can be read, but it cannot be modified.
This property is not browsable. It is not visible in Studio's object browser.

History 4

Tags: [ReadOnly, NotReplicated, NotBrowsable]

DestructionEnabled

TypeDefault
bool
This property is not browsable. It is not visible in Studio's object browser.

History 2

Tags: [NotBrowsable]

DestructionForce

TypeDefault
float
This property is not browsable. It is not visible in Studio's object browser.

History 2

Tags: [NotBrowsable]

DestructionTorque

TypeDefault
float
This property is not browsable. It is not visible in Studio's object browser.

History 2

Tags: [NotBrowsable]

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