648 | | FixedSize: bool |
648 | | IsReplicatedCopy: bool |
649 | | MeshData: SharedString |
648 | | SkinningEnabled: bool |
670 | | AddBone(boneProperties: Dictionary): int64 |
640 | | AddColor(color: Color3, alpha: float): int64 |
640 | | AddNormal(normal: Vector3?): int64 |
604 | | AddTriangle(vertexId0: int64, vertexId1: int64, vertexId2: int64): int64 |
640 | | AddUV(uv: Vector2): int64 |
604 | | AddVertex(p: Vector3): int64 |
649 | | Destroy(): null |
602 | | FindClosestPointOnSurface(point: Vector3): Tuple |
604 | | FindClosestVertex(toThisPoint: Vector3): int64 |
602 | | FindVerticesWithinSphere(center: Vector3, radius: float): Array |
640 | | GetAdjacentFaces(faceId: int64): Array |
604 | | GetAdjacentVertices(vertexId: int64): Array |
670 | | GetBoneByName(boneName: string): int64 |
670 | | GetBoneCFrame(boneId: int64): CFrame |
670 | | GetBoneIsVirtual(boneId: int64): bool |
670 | | GetBoneName(boneId: int64): string |
670 | | GetBoneParent(boneId: int64): int64 |
670 | | GetBones(): Array |
650 | | GetCenter(): Vector3 |
640 | | GetColor(colorId: int64): Color3? |
640 | | GetColorAlpha(colorId: int64): float? |
644 | | GetColors(): Array |
644 | | GetFaceColors(faceId: int64): Array |
644 | | GetFaceNormals(faceId: int64): Array |
644 | | GetFaceUVs(faceId: int64): Array |
644 | | GetFaceVertices(faceId: int64): Array |
644 | | GetFaces(): Array |
667 | | GetFacesWithAttribute(id: int64): Array |
667 | | GetFacesWithColor(colorId: int64): Array |
667 | | GetFacesWithNormal(normalId: int64): Array |
667 | | GetFacesWithUV(uvId: int64): Array |
670 | | GetFacsCorrectivePose(actions: Array): Tuple |
670 | | GetFacsCorrectivePoses(): Array |
670 | | GetFacsPose(action: FacsActionUnit): Tuple |
670 | | GetFacsPoses(): Array |
640 | | GetNormal(normalId: int64): Vector3? |
644 | | GetNormals(): Array |
604 | | GetPosition(vertexId: int64): Vector3 |
650 | | GetSize(): Vector3 |
640 | | GetUV(uvId: int64): Vector2? |
644 | | GetUVs(): Array |
670 | | GetVertexBoneWeights(vertexId: int64): Array |
670 | | GetVertexBones(vertexId: int64): Array |
667 | | GetVertexColors(vertexId: int64): Array |
667 | | GetVertexFaceColor(vertexId: int64, faceId: int64): int64 |
667 | | GetVertexFaceNormal(vertexId: int64, faceId: int64): int64 |
667 | | GetVertexFaceUV(vertexId: int64, faceId: int64): int64 |
667 | | GetVertexFaces(vertexId: int64): Array |
667 | | GetVertexNormals(vertexId: int64): Array |
667 | | GetVertexUVs(vertexId: int64): Array |
602 | | GetVertices(): Array |
667 | | GetVerticesWithAttribute(id: int64): Array |
667 | | GetVerticesWithColor(colorId: int64): Array |
667 | | GetVerticesWithNormal(normalId: int64): Array |
667 | | GetVerticesWithUV(uvId: int64): Array |
640 | | IdDebugString(id: int64): string |
640 | | MergeVertices(mergeTolerance: float): Map |
604 | | RaycastLocal(origin: Vector3, direction: Vector3): Tuple |
670 | | RemoveBone(boneId: int64): null |
640 | | RemoveFace(faceId: int64): null |
640 | | RemoveUnused(): Array |
640 | | ResetNormal(normalId: int64): null |
670 | | SetBoneCFrame(boneId: int64, cframe: CFrame): null |
670 | | SetBoneIsVirtual(boneId: int64, virtual: bool): null |
670 | | SetBoneName(boneId: int64, name: string): null |
670 | | SetBoneParent(boneId: int64, parentBoneId: int64): null |
640 | | SetColor(colorId: int64, color: Color3): null |
640 | | SetColorAlpha(colorId: int64, alpha: float): null |
644 | | SetFaceColors(faceId: int64, ids: Array): null |
644 | | SetFaceNormals(faceId: int64, ids: Array): null |
644 | | SetFaceUVs(faceId: int64, ids: Array): null |
644 | | SetFaceVertices(faceId: int64, ids: Array): null |
670 | | SetFacsBonePose(action: FacsActionUnit, boneId: int64, cframe: CFrame): null |
670 | | SetFacsCorrectivePose(actions: Array, boneIds: Array, cframes: Array): null |
670 | | SetFacsPose(action: FacsActionUnit, boneIds: Array, cframes: Array): null |
640 | | SetNormal(normalId: int64, normal: Vector3): null |
604 | | SetPosition(vertexId: int64, p: Vector3): null |
640 | | SetUV(uvId: int64, uv: Vector2): null |
670 | | SetVertexBoneWeights(vertexId: int64, boneWeights: Array): null |
670 | | SetVertexBones(vertexId: int64, boneIDs: Array): null |
667 | | SetVertexFaceColor(vertexId: int64, faceId: int64, colorId: int64): null |
667 | | SetVertexFaceNormal(vertexId: int64, faceId: int64, normalId: int64): null |
667 | | SetVertexFaceUV(vertexId: int64, faceId: int64, uvId: int64): null |
640 | | Triangulate(): null |