648 | | FixedSize: bool |
648 | | IsReplicatedCopy: bool |
649 | | MeshData: SharedString |
648 | | SkinningEnabled: bool |
640 | | AddColor(color: Color3, alpha: float): int64 |
640 | | AddNormal(normal: Vector3?): int64 |
604 | | AddTriangle(vertexId0: int64, vertexId1: int64, vertexId2: int64): int64 |
640 | | AddUV(uv: Vector2): int64 |
604 | | AddVertex(p: Vector3): int64 |
649 | | CreateMeshPartAsync(initialSize: Vector3, options: Dictionary = nil): MeshPart |
649 | | Destroy(): null |
602 | | FindClosestPointOnSurface(point: Vector3): Tuple |
604 | | FindClosestVertex(toThisPoint: Vector3): int64 |
602 | | FindVerticesWithinSphere(center: Vector3, radius: float): Array |
640 | | GetAdjacentFaces(faceId: int64): Array |
604 | | GetAdjacentVertices(vertexId: int64): Array |
650 | | GetCenter(): Vector3 |
640 | | GetColor(colorId: int64): Color3? |
640 | | GetColorAlpha(colorId: int64): float? |
644 | | GetColors(): Array |
644 | | GetFaceColors(faceId: int64): Array |
644 | | GetFaceNormals(faceId: int64): Array |
644 | | GetFaceUVs(faceId: int64): Array |
644 | | GetFaceVertices(faceId: int64): Array |
644 | | GetFaces(): Array |
640 | | GetFacesWithAttribute(id: int64): Array |
640 | | GetNormal(normalId: int64): Vector3? |
644 | | GetNormals(): Array |
604 | | GetPosition(vertexId: int64): Vector3 |
650 | | GetSize(): Vector3 |
640 | | GetUV(uvId: int64): Vector2? |
644 | | GetUVs(): Array |
602 | | GetVertices(): Array |
640 | | GetVerticesWithAttribute(id: int64): Array |
640 | | IdDebugString(id: int64): string |
640 | | MergeVertices(mergeTolerance: float): Map |
604 | | RaycastLocal(origin: Vector3, direction: Vector3): Tuple |
640 | | RemoveFace(faceId: int64): null |
640 | | RemoveUnused(): Array |
640 | | ResetNormal(normalId: int64): null |
640 | | SetColor(colorId: int64, color: Color3): null |
640 | | SetColorAlpha(colorId: int64, alpha: float): null |
644 | | SetFaceColors(faceId: int64, ids: Array): null |
644 | | SetFaceNormals(faceId: int64, ids: Array): null |
644 | | SetFaceUVs(faceId: int64, ids: Array): null |
644 | | SetFaceVertices(faceId: int64, ids: Array): null |
640 | | SetNormal(normalId: int64, normal: Vector3): null |
604 | | SetPosition(vertexId: int64, p: Vector3): null |
640 | | SetUV(uvId: int64, uv: Vector2): null |
640 | | Triangulate(): null |