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Reference API Roblox

RopeConstraint

Simulates rope dynamics, preventing two attachments from separating further than a defined length.

Member index 9

HistoryMember
731CurrentDistance: float
731Length: float
731Restitution: float
731Thickness: float
731WinchEnabled: bool
731WinchForce: float
731WinchResponsiveness: float
731WinchSpeed: float
731WinchTarget: float
inherited from Constraint
731Active: bool
731Attachment0: Attachment
731Attachment1: Attachment
731Color: BrickColor
731Enabled: bool
731Visible: bool
604GetDebugAppliedForce(bodyId: int): Vector3
604GetDebugAppliedTorque(bodyId: int): Vector3
inherited from Instance
731Archivable: bool
731Capabilities: SecurityCapabilities
731IsInSandbox: bool
731Name: string
731Parent: Instance
731PredictionMode: PredictionMode
731Sandboxed: bool
731UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
707GetDescendants(): Instances
486GetFullName(): string
706GetStyled(name: string, selector: string?): Variant
657GetStyledPropertyChangedSignal(property: string): RBXScriptSignal
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
664IsPropertyModified(property: string): bool
698QueryDescendants(selector: string): Instances
573Remove(): null
576RemoveTag(tag: string): null
664ResetPropertyToDefault(property: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
731children(): Instances
731clone(): Instance
731destroy(): null
731findFirstChild(name: string, recursive: bool = false): Instance
731getChildren(): Instances
731isDescendantOf(ancestor: Instance): bool
731remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
657StyledPropertiesChanged()
731childAdded(child: Instance)
inherited from Object
731ClassName: string
731className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
731isA(className: string): bool
647Changed(property: string)

Removed member index 1

HistoryMember
249CurrentLength: float

Description

A RopeConstraint prevents two attachments from separating further than a defined Length. The attachments can move closer together than this length and both can freely rotate. This constraint can also be powered to behave as a motorized winch.

When configuring this constraint, it may be helpful to study Roblox Units to understand how Roblox units compare to metric units.

Winch

If a rope's WinchEnabled property is enabled, it attempts to translate the attachments to a set separation specified by WinchTarget, effectively the target length of the rope in studs. This translation is controlled by WinchSpeed, WinchResponsiveness, and WinchForce.

Note that WinchSpeed must be a positive value, used to either contract or extend the rope length to WinchTarget. Setting a negative speed will revert to 0, not reverse the winch servo direction.

History 51

Members 9

CurrentDistance

TypeDefault
float0

The current distance between the constraint's Attachments.

This property is not replicated. Its interface does not cross the network boundary.
This property is read-only. Its value can be read, but it cannot be modified.

History 6

Tags: [ReadOnly, NotReplicated]

Length

TypeDefault
float5

The maximum distance apart the two Attachments can be. Measured in studs.

History 6

Restitution

TypeDefault
float0

Elasticity of the Attachments connected by the constraint when reaching the maximum defined Length. Constrained between 0 and 1.

History 6

Thickness

TypeDefault
float0.100000001

The visualized thickness of the RopeConstraint.

History 6

WinchEnabled

TypeDefault
boolfalse

Enables the winch motor which has the effect or reeling in/out the length of the rope to WinchTarget.

History 4

WinchForce

TypeDefault
float10000

The maximum force that the winch motor can apply.

History 4

WinchResponsiveness

TypeDefault
float45

The sharpness of the winch motor in reaching the WinchTarget.

History 4

WinchSpeed

TypeDefault
float2

A positive desired velocity at which the winch motor changes the rope length.

History 4

WinchTarget

TypeDefault
float5

The target length for the winch motor.

History 4

Removed members 1

CurrentLength

TypeDefault
float
This property is read-only. Its value can be read, but it cannot be modified.

History 2

Tags: [ReadOnly]

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