Reference API Roblox

Engine API

Website

Related

Reference API Roblox

RotateP

This class is deprecated. It exists only for backward compatibility, and should not be used for new work. HingeConstraint should be used instead.
Tags: [Deprecated]

Member index 0

HistoryMember
No members defined by RotateP.
inherited from DynamicRotate
731BaseAngle: float
inherited from JointInstance
731Active: bool
731C0: CFrame
731C1: CFrame
731Enabled: bool
731Part0: BasePart
731Part1: BasePart
inherited from Instance
731Archivable: bool
731Capabilities: SecurityCapabilities
731IsInSandbox: bool
731Name: string
731Parent: Instance
731PredictionMode: PredictionMode
731Sandboxed: bool
731UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
707GetDescendants(): Instances
486GetFullName(): string
706GetStyled(name: string, selector: string?): Variant
657GetStyledPropertyChangedSignal(property: string): RBXScriptSignal
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
664IsPropertyModified(property: string): bool
698QueryDescendants(selector: string): Instances
573Remove(): null
576RemoveTag(tag: string): null
664ResetPropertyToDefault(property: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
731children(): Instances
731clone(): Instance
731destroy(): null
731findFirstChild(name: string, recursive: bool = false): Instance
731getChildren(): Instances
731isDescendantOf(ancestor: Instance): bool
731remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
657StyledPropertiesChanged()
731childAdded(child: Instance)
inherited from Object
731ClassName: string
731className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
731isA(className: string): bool
647Changed(property: string)

Description

A RotateP object joins two parts together and allows rotation about a set axis. The joint will attempt to rotate the two parts until a desired rotational position is reached. This object is most commonly created by the SurfaceType.SteppingMotor on a BasePart. If created through a script, behavior is still governed by the surface input of JointInstance.Part0.

The three inputs of note are as follows:

  • NoInput — The joint will not rotate under its own power. It can still be rotated by external forces (such as from a character pushing one of the parts).

  • Constant — The joint will rotate based on the ParamB property of JointInstance.Part0. This rotation is measured in radians per physics frame (which is approximately 1/60th of a second).

  • Sin — The joint will rotate based on the ParamA and ParamB properties of JointInstance.Part0.

History 6

  • 731 Change PreferredDescriptor of RotateP from to HingeConstraint
  • 726 Change PreferredDescriptor of RotateP from HingeConstraint to
  • 693 Change MemoryCategory of RotateP from PhysicsParts to BaseParts
  • 553 Change PreferredDescriptor of RotateP from to HingeConstraint
  • 516 Change Tags of RotateP from [] to [Deprecated]
  • 47 Add RotateP

Settings