StarterPlayerScripts
A container for objects to be copied to a Player's PlayerScripts when they join a game.
Memory category | Instances |
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Member index 0
Description
StarterPlayerScripts
is a container object located within the
StarterPlayer service. It can contain LocalScripts
and other objects to be copied to the PlayerScripts container once
when a Player joins the game. For example, if you want to create
special effects on the client when certain conditions are met, you can place a
LocalScript within this container to do that.
This object is also a good place for LocalScripts that define additional inputs with ContextActionService. For inputs that are only relevant when a player has spawned in, you can use ContextActionService:BindAction() when the Players.LocalPlayer character spawns, then use ContextActionService:UnbindAction() when they die or despawn.
When an experience is run, this object will also house the default
multi-platform Roblox control scripts for the camera and character. If
LocalScripts named CameraScript
or ControlScript
are
placed within this container, they will replace the Roblox defaults for
those scripts respectively. If desired, you can add empty
LocalScripts for each of these to disable them altogether;
this is useful for experiences that do not follow the typical control
paradigms of a Roblox experience.
History 4
- 388 Change Tags of StarterPlayerScripts from [] to [NotCreatable]
- 189 Add StarterPlayerScripts
- 188 Remove StarterPlayerScripts
- 189 Add StarterPlayerScripts