Configures settings specific to Roblox Studio.
Memory Category | Instances |
---|
The Studio class only exists on the Studio build of Roblox. As such, it is not relevant for game clients or servers.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Tools |
Can Load | true |
Can Save | true |
Value Type | Color3 |
---|---|
Category | Tools |
Can Load | true |
Can Save | true |
Sets whether scripts will be updated when modified while the game is running.
Value Type | bool |
---|---|
Category | General |
Can Load | true |
Can Save | true |
When a user is testing a script by running Play Solo, they may accidentally make modifications to the script while Play Solo is still running, which would normally be discarded once Play Solo is stopped. Studio handles this problem by prompting the user to propagate the changes back to scripts in the non-running game tree.
When enabled, this setting suppresses the prompt and propagates script changes automatically.
Determines whether the hover-over box is animated.
Value Type | bool |
---|---|
Category | Tools |
Can Load | true |
Can Save | true |
See Show Hover Over for a description of the hover-over box.
While enabled, the hover-over box will animate between two colors determined by Select Color and Hover Over Color. The speed of this animation is determined by Hover Animate Speed.
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Determines whether opening brackets are automatically closed while typing in the script editor.
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
When a (
, [
or {
character is typed in the script editor while this
setting is enabled, the corresponding closing bracket is inserted after the
cursor. The character is not inserted if there is a non-whitespace character
directly after the cursor.
If an opening bracket is deleted while the cursor is directly between the two matching brackets (that is, both characters are adjacent), then both characters will be deleted.
When deleting an opening bracket as described previously, the matching closing bracket may not always be deleted.
Determines whether opening strings quotes are automatically closed while typing in the script editor.
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
When a "
or '
character is typed to open a Lua string in the script editor
while this setting is enabled, the corresponding character to close the string
is inserted after the cursor.
The closing character is inserted only within the scope of a quoted Lua string. For example, it will not be inserted while in the scope of a comment or a multiline string.
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | AutoIndentRule |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Determines whether the current place file is periodically backed up to a recovery file.
Value Type | bool |
---|---|
Category | Auto-Recovery |
Can Load | true |
Can Save | true |
When Studio is closed, all recovery files are deleted. In the event of a crash, such files will not be deleted. Whenever Studio starts up, if it is the only instance of Studio running, it will detect existing recovery files, and ask the user what to do with them. The user may open a file, ignore, or delete all recovery files.
Determines how often a recovery file is made, in minutes.
Value Type | int |
---|---|
Category | Auto-Recovery |
Can Load | true |
Can Save | true |
Determines the location in the file system to which recovery files will be written.
Value Type | QDir |
---|---|
Category | Auto-Recovery |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Script Editor |
Can Load | true |
Can Save | true |
Determines the background color in the script editor.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Determines the direction of classes listed in the Advanced Objects panel.
Value Type | ListDisplayMode |
---|---|
Category | General |
Can Load | true |
Can Save | true |
Classes are listed in multiple columns when Horizontal, and a single column when Vertical.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Determines the color of built-in variables in the script editor.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Determines how many studs the camera moves when scrolling the mouse wheel.
Value Type | float |
---|---|
Category | Camera |
Can Load | true |
Can Save | true |
The mouse wheel is used to "zoom" the camera. Rather than performing a focal zoom or magnification, the camera is translated forwards or backwards. This setting determines how many studs the camera moves every tick of the mouse wheel. The direction the camera moves is determined by Camera Zoom to Mouse Position.
Value Type | float |
---|---|
Security | RobloxScriptSecurity |
Category | Camera |
Can Load | true |
Can Save | true |
Determines the movement speed of the camera while the shift key is held.
Value Type | float |
---|---|
Category | Camera |
Can Load | true |
Can Save | true |
The "base speed" of the camera (as determined by Camera Speed) is multiplied by the value of this setting to determine the "shift speed", in studs per second. This will be the camera's velocity when the camera is moving while the shift key is held. Unlike the active speed, which accelerates, this speed is constant.
Determines the base movement speed of the camera.
Value Type | float |
---|---|
Category | Camera |
Can Load | true |
Can Save | true |
The value of this setting is multiplied by 30, which determines the "base speed" of the camera in studs per second.
When the camera starts moving, this base speed is used as the "active speed", which is the velocity of the camera while no modifiers (such as Camera Shift Speed) are held.
2 seconds after movement starts, the active speed begins accelerating at a rate
of half the base speed (CameraSpeed * 30 / 2
), and will continue accelerating
in the background even while modifiers are held. The active speed resets only
after the camera stops moving.
Note that the camera is considered moving while any of the camera movement keys are held. The camera will still be "moving" even while two opposing keys that cancel each other out are held (such as left and right, or forward and back).
Determines the direction in which the camera zooms.
Value Type | bool |
---|---|
Category | Camera |
Can Load | true |
Can Save | true |
When this setting is enabled, the camera will zoom in the direction of the position of the mouse cursor. When disabled, the camera will zoom in the direction of its look vector.
Determines whether the output panel is cleared when the place runs.
Value Type | bool |
---|---|
Category | Output |
Can Load | true |
Can Save | true |
When the place is tested with Run or Play Solo while this setting is enabled, the output panel will be cleared.
Value Type | bool |
---|---|
Category | Lua Debugger |
Can Load | true |
Can Save | true |
Determines the color of Lua comments in the script editor.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Determines the starting location of the file dialog when choosing a script to run.
Value Type | QDir |
---|---|
Category | Directories |
Can Load | true |
Can Save | true |
When the Run Script action is activated, a dialog prompts the user to choose a file to run as a script. This setting determines the starting location of the dialog, and is updated, after a file is selected, to the location of the selection.
After selecting a file, the displayed value of the setting is not updated, although the value will be updated after Studio is restarted.
Determines whether deprecated APIs are visible in the Object Browser.
Value Type | bool |
---|---|
Category | Browsing |
Can Load | true |
Can Save | true |
This setting does not affect autocomplete or menus that insert objects.
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
Value Type | string |
---|---|
Security | RobloxScriptSecurity |
Category | General |
Can Load | true |
Can Save | true |
Value Type | Color3 |
---|---|
Security | RobloxScriptSecurity |
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Causes multiple parts to behave as a single part while being dragged.
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
While this setting is enabled, the collision of dragged parts is determined by the bounding box formed by the entire selection. While disabled, collisions are performed on each selection individually.
Determines whether code completion is enabled while typing in the script editor or command bar.
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
When the user types in the script editor or command bar while this setting is
enabled, a menu will pop up next to the cursor, displaying a list of words
relevant to the context of what has been typed. ctrl+space
can also be used to
display the menu. While displayed, the up and down arrow keys can be used to
highlight an element, or the user may continue typing to further reduce the
list. When the user presses enter on a highlighted element, the rest of the
typed word will be filled in with that element.
Several kinds of elements can be completed:
Variables that cannot be inferred statically cannot be completed. For example, a function parameter can have an arbitrary value passed to it, so its value can only be determined at runtime when the function is actually called.
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Script Editor |
Can Load | true |
Can Save | true |
Determines the color of text decorations indicating an error in the script editor.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
Determines the background color of text highlighted by the Find action.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Determines the script editor font.
Value Type | QFont |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Returns available studio themes as a list of StudioThemes objects.
Parameters | 0 |
---|
Name | Type | Default |
---|---|---|
No parameters. |
Return Type | Array |
---|---|
Security | PluginSecurity |
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Determines the speed at which the hover-over box animates.
Value Type | HoverAnimateSpeed |
---|---|
Category | Tools |
Can Load | true |
Can Save | true |
See Show Hover Over for a description of the hover-over box.
This setting determines the rate at which the color of the hover-over box transitions between the Select Color and the Hover Over Color.
Value Type | float |
---|---|
Security | RobloxSecurity |
Category | Tools |
Can Load | true |
Can Save | true |
Value Type | int |
---|---|
Security | RobloxSecurity |
Category | Tools |
Can Load | true |
Can Save | true |
Determines the secondary color of the hover-over box.
Value Type | Color3 |
---|---|
Category | Tools |
Can Load | true |
Can Save | true |
See Show Hover Over for a description of the hover-over box.
When Hover Animate Speed is enabled, the hover-over box will transition between the Select Color and this color.
Value Type | QDir |
---|---|
Security | RobloxScriptSecurity |
Category | Directories |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Determines the color of Lua keywords in the script editor.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Determines the thickness, in studs, of the box displayed around the PrimaryPart while a Model is selected.
Value Type | float |
---|---|
Category | Primary Part |
Can Load | true |
Can Save | true |
The value has an interval of (0, 0.05)
, or a minimum limit of 0 exclusive, and
a maximum limit of 0.05 exclusive.
Setting the value to 0 will display the error used for the maximum limit, rather than the minimum.
Value Type | QDir |
---|---|
Write Security | RobloxScriptSecurity |
Category | Directories |
Can Load | true |
Can Save | true |
Determines whether the Lua debugger is enabled or disabled when Studio starts up.
Value Type | bool |
---|---|
Category | Lua Debugger |
Can Load | true |
Can Save | true |
Studio must be restarted for changes to the debugger to take effect.
Returns whether the Lua debugger is currently enabled.
Value Type | bool |
---|---|
Category | Lua Debugger |
Can Load | false |
Can Save | false |
This value indicates the enabled state of the debugger in the current session, regardless of the value of LuaDebuggerEnabled.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | float |
---|---|
Security | RobloxScriptSecurity |
Category | Audio |
Can Load | true |
Can Save | true |
UIMaximum | 1 |
UIMinimum | 0 |
UINumTicks | 250 |
Determines the background color of matched words in the script editor.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
When a word is selected in the script editor while this setting is enabled, other occurrences of the word in the script will be highlighted with this color.
Determines the number of lines that persist in the Output panel.
Value Type | int |
---|---|
Category | Output |
Can Load | true |
Can Save | true |
A value of 0 or less causes no limit to be enforced. When set to a value less than the current, the oldest lines in the Output panel will be truncated.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Determines the color of Lua numbers in the script editor.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Determines whether audio will be played only from the Studio window currently in focus.
Value Type | bool |
---|---|
Category | Audio |
Can Load | true |
Can Save | true |
Determines the color of Lua operators in the script editor.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Determines the Output panel font.
Value Type | QFont |
---|---|
Category | Output |
Can Load | true |
Can Save | true |
Determines the layout of vertical panels versus horizontal panels.
Value Type | OutputLayoutMode |
---|---|
Category | Output |
Can Load | true |
Can Save | true |
When set to Vertical, panels on the left and right sides of the screen will be laid out with priority over panels on the bottom of the screen. When set to Horizontal, panels on the bottom of the screen will have priority.
Value Type | PermissionLevelShown |
---|---|
Category | Browsing |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Tools |
Can Load | true |
Can Save | true |
Value Type | Color3 |
---|---|
Security | RobloxSecurity |
Category | Tools |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Lua Debugger |
Can Load | true |
Can Save | true |
Value Type | QDir |
---|---|
Category | Directories |
Can Load | true |
Can Save | true |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | int |
---|---|
Category | General |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | string |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | RuntimeUndoBehavior |
---|---|
Category | Undo |
Can Load | true |
Can Save | true |
Value Type | StudioScriptEditorColorPresets |
---|---|
Category | Script Editor Colors |
Can Load | true |
Can Save | true |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Security | RobloxScriptSecurity |
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | int |
---|---|
Category | Lua Debugger |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Determines the color of selection boxes, as well as the hover-over box.
Value Type | Color3 |
---|---|
Category | Tools |
Can Load | true |
Can Save | true |
While an object in the viewport is selected, a bounding-box will be displayed around it. Select Color determines the color of this box.
When Hover Animate Speed is enabled, the hover-over box will transition between the this color and the Hover Over Color. See Show Hover Over for a description of the hover-over box.
Determines the color of the box displayed around the PrimaryPart while a Model is selected.
Value Type | Color3 |
---|---|
Category | Primary Part |
Can Load | true |
Can Save | true |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Determines the background color of selected text in the script editor.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | float |
---|---|
Security | RobloxSecurity |
Category | Tools |
Can Load | true |
Can Save | true |
Determines the color of selected text in the script editor.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | float |
---|---|
Security | RobloxSecurity |
Category | Tools |
Can Load | true |
Can Save | true |
Value Type | int |
---|---|
Security | RobloxSecurity |
Category | Tools |
Can Load | true |
Can Save | true |
Value Type | ServerAudioBehavior |
---|---|
Category | Audio |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Explorer |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Explorer |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Explorer |
Can Load | true |
Can Save | true |
Sets whether selectable objects in the viewport show an indicator when hovered over with the mouse.
Value Type | bool |
---|---|
Category | Tools |
Can Load | true |
Can Save | true |
When the mouse hovers over a selectable 3D object in the viewport while this setting is enabled, a "hover-over" selection box will be shown around the object. The appearance of this box can be configured with the following settings:
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Visualization |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Visualization |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Explorer |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Explorer |
Can Load | true |
Can Save | true |
Determines whether automatically inserted characters are skipped over while typing.
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
When typing in the script editor while this setting is enabled, if the typed character is a closing bracket or quote that equals the next character after the cursor, and the character has a matching opening character, then the cursor moves one character forward instead of typing.
This is used in conjunction with Auto Closing Brackets and Auto Closing Quotes to skip over characters that have been inserted automatically.
Determines the color of Lua strings in the script editor.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | int |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Determines the color of general text in the script editor.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
Determines the current studio theme.
Value Type | Instance |
---|---|
Category | General |
Can Load | false |
Can Save | false |
Theme expects a StudioTheme object. A list of available themes can be acquired with GetAvailableThemes.
Fires after the Theme property changes.
Parameters | 0 |
---|
Name | Type | Default |
---|---|---|
No parameters. |
Security | PluginSecurity |
---|
Value Type | UITheme |
---|---|
Category | General |
Can Load | false |
Can Save | true |
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Tools |
Can Load | true |
Can Save | true |
Determines the color of text decorations indicating a warning in the script editor.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | false |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | true |
Can Save | false |
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | true |
Can Save | false |
Value Type | DEPRECATED_DebuggerDataModelPreference |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
Determines whether indentation is automatically inserted while typing in the script editor.
Value Type | bool |
---|---|
Category | Script Editor |
Can Load | true |
Can Save | true |
While enabled, when a new block is opened (such as typing function
, while
,
or if
), tab characters will be inserted until the cursor is one indentation
level deeper. The end
keyword will also be inserted on the next line to close
the block. After typing certain keywords like elseif
or else
, their
indentation will be adjusted automatically.
Value Type | bool |
---|---|
Category | Auto-Save |
Can Load | true |
Can Save | true |
Value Type | int |
---|---|
Category | Auto-Save |
Can Load | true |
Can Save | true |
Value Type | QDir |
---|---|
Category | Auto-Save |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Advanced |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
A code used to associate Studio sessions with a mobile device.
Value Type | int |
---|---|
Category | Device Deployment |
Can Load | true |
Can Save | true |
Determines whether Accurate Play Solo is disabled.
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
While this setting is disabled, running Play Solo causes two separate data models to be simulated, one each for the client and the server. While enabled, Play Solo will simulate both the client and the server in a single data model.
While Accurate Play Solo is running, the viewport will have a colored border indicating which data model is being viewed, as well as where the command bar runs. The current view can be toggled by an action visible while Play Solo is running. In the output panel, messages are marked with the color that corresponds to the data model from which the message originates. Green indicates the server, and blue indicates the client.
Replaced by Enable Autocomplete.
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | false |
Value Type | bool |
---|---|
Security | RobloxScriptSecurity |
Category | Script Editor |
Can Load | true |
Can Save | true |
Parameters | 1 |
---|
Name | Type | Default |
---|---|---|
themeName | string | none |
Return Type | Instance |
---|---|
Security | PluginSecurity |
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |
Determines the language displayed in the Studio interface.
Value Type | LanguagePreference |
---|---|
Category | General |
Can Load | true |
Can Save | true |
Studio must be restarted for changes to this setting to take effect.
Value Type | int |
---|---|
Category | Output |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Write Security | RobloxScriptSecurity |
Category | Directories |
Can Load | true |
Can Save | true |
Value Type | QDir |
---|---|
Write Security | RobloxScriptSecurity |
Category | Directories |
Can Load | true |
Can Save | true |
The determines the color of preprocessors in the script editor.
Value Type | Color3 |
---|---|
Category | Script Editor Colors |
Can Load | true |
Can Save | false |
Older versions of Lua (up to 3.2) had a
preprocessor, in which lines
beginning with a $
character were interpreted as directives. The preprocessor
was removed in version 4.0, so this value is unused.
Value Type | QDir |
---|---|
Category | Directories |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Explorer |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Explorer |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Meshes |
Can Load | true |
Can Save | true |
Value Type | bool |
---|---|
Category | Advanced |
Can Load | true |
Can Save | true |