TriangleMeshPart
Abstract intermediate class that manages physical geometry properties for PartOperations and MeshParts.
This class is not creatable. Instances of this class cannot be created with Instance.new.
Memory category | Instances |
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Member index 10
Removed member index 1
History | Member |
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Description
TriangleMeshPart is an abstract intermediate class from which MeshPart and PartOperation inherit. It was created to consolidate the management of physical geometry properties between the two sub-classes. It implements the read-only CollisionFidelity.
History 25
- 628 Change Tags of from [] to [Hidden]
- 628 Change Tags of from [] to [Hidden]
- 628 Change Tags of from [] to [Hidden]
- 628 Change Tags of from [] to [Hidden]
- 627 Add
- 627 Add
- 627 Add
- 627 Add
- 600 Add
- 600 Add FluidFidelity
- 591 Add
- 559 Remove
- 553 Add
- 553 Change Default of MeshSize from to
- 553 Add
- 553 Change Default of CollisionFidelity from to
- 535 Add MeshSize
- 520 Change Category of CollisionFidelity from Behavior to Collision
- 486 Change ThreadSafety of CollisionFidelity from ReadOnly to ReadSafe
- 462 Change ThreadSafety of CollisionFidelity from to ReadOnly
- 398 Change WriteSecurity of CollisionFidelity from None to PluginSecurity
- 398 Change Tags of CollisionFidelity from [NotReplicated, NotScriptable] to [NotReplicated]
- 398 Change CanLoad of CollisionFidelity from false to true
- 381 Add CollisionFidelity
- 381 Add TriangleMeshPart
Members 10
CollisionFidelity
Type | Default | |
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CollisionFidelity |
This property determines how the collision model of the TriangleMeshPart relates to the actual geometry of the mesh. This property cannot be read or manipulated by scripts during runtime.
See here for a visual representation of the various options.
This property is not replicated. Its interface does not cross the network boundary.
Write security | PluginSecurity |
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Thread safety | ReadSafe |
Category | Collision |
Loaded/Saved | true/false |
History 8
- 553 Change Default of CollisionFidelity from to
- 520 Change Category of CollisionFidelity from Behavior to Collision
- 486 Change ThreadSafety of CollisionFidelity from ReadOnly to ReadSafe
- 462 Change ThreadSafety of CollisionFidelity from to ReadOnly
- 398 Change WriteSecurity of CollisionFidelity from None to PluginSecurity
- 398 Change Tags of CollisionFidelity from [NotReplicated, NotScriptable] to [NotReplicated]
- 398 Change CanLoad of CollisionFidelity from false to true
- 381 Add CollisionFidelity
FluidFidelity
Type | Default | |
---|---|---|
FluidFidelity |
Determines the geometric representation used to compute aerodynamic forces and torques.
This property is not replicated. Its interface does not cross the network boundary.
Write security | PluginSecurity |
---|---|
Thread safety | ReadSafe |
Category | Behavior |
Loaded/Saved | true/false |
History 1
- 600 Add FluidFidelity
MeshSize
Type | Default | |
---|---|---|
Vector3 |
This property is not replicated. Its interface does not cross the network boundary.
This property is read-only. Its value can be read, but it cannot be modified.
Thread safety | ReadSafe |
---|---|
Category | Data |
Loaded/Saved | false |