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UnionOperation

Result of parts that have been joined together into a single solid model.

Member index 0

HistoryMember
No members defined by UnionOperation.
inherited from PartOperation
726RenderFidelity: RenderFidelity
726SmoothingAngle: float
726TriangleCount: int
726UsePartColor: bool
580SubstituteGeometry(source: Instance): null
inherited from TriangleMeshPart
726CollisionFidelity: CollisionFidelity
726FluidFidelity: FluidFidelity
726MeshSize: Vector3
inherited from BasePart
726Anchored: bool
726AssemblyAngularVelocity: Vector3
726AssemblyCenterOfMass: Vector3
726AssemblyLinearVelocity: Vector3
726AssemblyMass: float
726AssemblyRootPart: BasePart
726AudioCanCollide: bool
726BackSurface: SurfaceType
726BottomSurface: SurfaceType
726BrickColor: BrickColor
726CFrame: CFrame
726CanCollide: bool
726CanQuery: bool
726CanTouch: bool
726CastShadow: bool
726CenterOfMass: Vector3
726CollisionGroup: string
726CollisionGroupId: int
726Color: Color3
726CurrentPhysicalProperties: PhysicalProperties
726CustomPhysicalProperties: PhysicalProperties
726EnableFluidForces: bool
726ExtentsCFrame: CFrame
726ExtentsSize: Vector3
726FrontSurface: SurfaceType
726LeftSurface: SurfaceType
726Locked: bool
726Mass: float
726Massless: bool
726Material: Material
726MaterialVariant: string
726PivotOffset: CFrame
726Reflectance: float
726ResizeIncrement: int
726ResizeableFaces: Faces
726RightSurface: SurfaceType
726RootPriority: int
726Rotation: Vector3
726Size: Vector3
726SpecificGravity: float
726TopSurface: SurfaceType
726Transparency: float
726brickColor: BrickColor
603AngularAccelerationToTorque(angAcceleration: Vector3, angVelocity: Vector3 = 0, 0, 0): Vector3
573ApplyAngularImpulse(impulse: Vector3): null
573ApplyImpulse(impulse: Vector3): null
573ApplyImpulseAtPosition(impulse: Vector3, position: Vector3): null
573BreakJoints(): null
557CanCollideWith(part: BasePart): bool
462CanSetNetworkOwnership(): Tuple
576GetClosestPointOnSurface(position: Vector3): Vector3
648GetConnectedParts(recursive: bool = false): Instances
648GetJoints(): Instances
486GetMass(): float
567GetNetworkOwner(): Instance
567GetNetworkOwnershipAuto(): bool
648GetNoCollisionConstraints(): Instances
678GetPhysicsCost(): float
462GetRenderCFrame(): CFrame
726GetRootPart(): Instance
648GetTouchingParts(): Instances
557GetVelocityAtPosition(position: Vector3): Vector3
648IntersectAsync(parts: Instances, collisionfidelity: CollisionFidelity = Default, renderFidelity: RenderFidelity = Automatic): Instance
486IsGrounded(): bool
573MakeJoints(): null
462Resize(normalId: NormalId, deltaAmount: int): bool
573SetNetworkOwner(playerInstance: Player = Player): null
573SetNetworkOwnershipAuto(): null
648SubtractAsync(parts: Instances, collisionfidelity: CollisionFidelity = Default, renderFidelity: RenderFidelity = Automatic): Instance
603TorqueToAngularAcceleration(torque: Vector3, angVelocity: Vector3 = 0, 0, 0): Vector3
648UnionAsync(parts: Instances, collisionfidelity: CollisionFidelity = Default, renderFidelity: RenderFidelity = Automatic): Instance
726breakJoints(): null
726getMass(): float
573makeJoints(): null
726resize(normalId: NormalId, deltaAmount: int): bool
483LocalSimulationTouched(part: BasePart)
462OutfitChanged()
726StoppedTouching(otherPart: BasePart)
483TouchEnded(otherPart: BasePart)
483Touched(otherPart: BasePart)
inherited from PVInstance
726Origin: CFrame
726Pivot Offset: CFrame
576GetPivot(): CFrame
573PivotTo(targetCFrame: CFrame): null
inherited from Instance
726Archivable: bool
726Capabilities: SecurityCapabilities
726IsInSandbox: bool
726Name: string
726Parent: Instance
726PredictionMode: PredictionMode
726Sandboxed: bool
726UniqueId: UniqueId
576AddTag(tag: string): null
573ClearAllChildren(): null
462Clone(): Instance
573Destroy(): null
486FindFirstAncestor(name: string): Instance
486FindFirstAncestorOfClass(className: string): Instance
486FindFirstAncestorWhichIsA(className: string): Instance
486FindFirstChild(name: string, recursive: bool = false): Instance
486FindFirstChildOfClass(className: string): Instance
486FindFirstChildWhichIsA(className: string, recursive: bool = false): Instance
486FindFirstDescendant(name: string): Instance
563GetActor(): Actor
486GetAttribute(attribute: string): Variant
462GetAttributeChangedSignal(attribute: string): RBXScriptSignal
631GetAttributes(): Dictionary
648GetChildren(): Instances
462GetDebugId(scopeLength: int = 4): string
707GetDescendants(): Instances
486GetFullName(): string
706GetStyled(name: string, selector: string?): Variant
657GetStyledPropertyChangedSignal(property: string): RBXScriptSignal
576GetTags(): Array
576HasTag(tag: string): bool
486IsAncestorOf(descendant: Instance): bool
486IsDescendantOf(ancestor: Instance): bool
664IsPropertyModified(property: string): bool
698QueryDescendants(selector: string): Instances
573Remove(): null
576RemoveTag(tag: string): null
664ResetPropertyToDefault(property: string): null
573SetAttribute(attribute: string, value: Variant): null
462WaitForChild(childName: string, timeOut: double): Instance
726children(): Instances
726clone(): Instance
726destroy(): null
726findFirstChild(name: string, recursive: bool = false): Instance
726getChildren(): Instances
726isDescendantOf(ancestor: Instance): bool
726remove(): null
462AncestryChanged(child: Instance, parent: Instance)
462AttributeChanged(attribute: string)
462ChildAdded(child: Instance)
462ChildRemoved(child: Instance)
462DescendantAdded(descendant: Instance)
462DescendantRemoving(descendant: Instance)
500Destroying()
657StyledPropertiesChanged()
726childAdded(child: Instance)
inherited from Object
726ClassName: string
726className: string
647GetPropertyChangedSignal(property: string): RBXScriptSignal
647IsA(className: string): bool
726isA(className: string): bool
647Changed(property: string)

Description

A UnionOperation is the result of individual parts that have been joined together into a single solid model through Studio's solid modeling Union tool, or through BasePart:UnionAsync() or BasePart:SubtractAsync().

See Solid Modeling to learn more about Studio's solid modeling tools and methods.

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