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AvatarSettingsCollisionMode

Determines the collision geometry mode for avatars managed by AvatarCollisionRules.

Items 3

HistoryNameValueDescription
672Default0

Each body part uses its native collision geometry. The HumanoidRootPart, UpperTorso, and LowerTorso collide while other parts do not. This is the default value for CollisionMode.

672SingleCollider1

A single box-shaped collider part replaces all per-part collision. The collider is welded to the HumanoidRootPart and sized by SingleColliderSize (default 2, 3, 1). All other parts become non-collidable and massless.

672Legacy2

Collision geometry is determined by LegacyCollisionMode, which selects either inner-box colliders or R6-style colliders.

Description

Determines the collision geometry mode for avatars managed by AvatarCollisionRules. AvatarSettingsCollisionMode.Default uses each body part's native collision geometry. AvatarSettingsCollisionMode.SingleCollider replaces per-part collision with a single box collider welded to the HumanoidRootPart. AvatarSettingsCollisionMode.Legacy delegates to the LegacyCollisionMode setting.

History 4

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