DeviceSimulatorScalingMode
Controls how the Device Simulator viewport scales the simulated device resolution within the Studio window.
Items 3
| History | Name | Value | Description | |
|---|---|---|---|---|
| 717 | ScaleToPhysicalSize | 0 | Scales the simulated viewport so that its pixels correspond to their physical size on the developer's monitor, computed from the screen DPI and an optional target DPI override. | |
| 717 | ActualResolution | 1 | Renders the simulated viewport at a 1:1 pixel mapping with no scaling applied. | |
| 717 | FitToWindow | 2 | Scales the simulated viewport uniformly to fill as much of the available Studio window as possible while preserving the device's aspect ratio. |
Description
Controls how the Device Simulator viewport scales the simulated device resolution within the Studio window. The active mode is read and written via StudioDeviceSimulatorService:GetScalingModeAsync() and StudioDeviceSimulatorService:SetScalingModeAsync(). The default mode is DeviceSimulatorScalingMode.ScaleToPhysicalSize.