DragDetectorResponseStyle
Describes how the clicked object will be treated once the desired motion has been calculated.
Items 3
History | Name | Value | Description | |
---|---|---|---|---|
576 | Geometric | 0 | For an Anchored object both inside the running experience and in Studio edit mode, the position/orientation of the object will be updated to exactly reflect the proposed motion. For an unanchored object, behavior is the same as for an anchored object; however, in a running experience, the object will be anchored at the start of the drag and restored to unanchored upon drag release. | |
576 | Physical | 1 | An Anchored object will default to Geometric behavior as it is not affected by forces. An unanchored object will be moved by constraint forces that attempt to bring it to the desired position and/or orientation given by the proposed motion. | |
576 | Custom | 2 | The object will not move at all, but DragFrame will still be updated and you can respond to drag manipulation however you'd like. |
Description
Describes how the clicked object will be treated once the desired motion has been calculated.