FrameStyle
Used to set the style of a Frame.
Items 7
History | Name | Value | Description | |
---|---|---|---|---|
47 | Custom | 0 | Uses the frame's GuiObject.BackgroundColor3, GuiObject.BorderColor3, and GuiObject.BackgroundTransparency properties to determine the frame's appearance. It has no padding; elements with the position UDim2.new(0, 0, 0, 0) will appear at the frame's top-left corner. | |
47 | ChatBlue | 1 | Causes the frame to appear similar to a Dialog with its Tone property set to DialogTone.Neutral. Like ChatGreen and ChatRed, this has a padding of fifteen pixels on all sides. | |
47 | RobloxSquare | 2 | Causes the frame to appear as a translucent dark gray rectangle with a padding of five pixels on all sides. | |
47 | RobloxRound | 3 | Causes the frame to appear as a translucent dark gray rectangle with rounded edges. Like RobloxSquare, this has a padding of five pixels on all sides. | |
47 | ChatGreen | 4 | Causes the frame to appear similar to a Dialog with its Tone property set to DialogTone.Friendly. Like ChatBlue and ChatRed, this has a padding of fifteen pixels on all sides. | |
47 | ChatRed | 5 | Causes the frame to appear similar to a Dialog with its Tone property set to DialogTone.Enemy. Like ChatBlue and ChatGreen, this has a padding of fifteen pixels on all sides. | |
163 | DropShadow | 6 | Causes the frame to appear as a translucent gray rectangle with blurred sides. The blur is more apparent on the bottom edge. It has a padding of eight pixels on all sides. |
Description
The FrameStyle enum is used to set the style of a Frame.
History 8
- 163 Add DropShadow
- 47 Add RobloxSquare
- 47 Add RobloxRound
- 47 Add Custom
- 47 Add ChatRed
- 47 Add ChatGreen
- 47 Add ChatBlue
- 47 Add FrameStyle