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Reference API Roblox

GradientTileMode

Controls how a UIGradient tiles when its gradient sequence doesn't span the full render area.

Items 3

HistoryNameValueDescription
726Clamp0

Extends the gradient's terminal colors beyond the defined sequence range without repeating.

726Repeat1

Repeats the gradient sequence from the start each time it reaches the end, producing a tiled pattern.

726Mirror2

Repeats the gradient by reversing direction with each tile, producing a mirrored pattern.

Description

GradientTileMode determines what happens when a UIGradient's color/transparency sequence covers less than the full length of the UI element it modifies. The default mode is GradientTileMode.Clamp, which is also the default value of UIGradient.TileMode.

History 4

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