HumanoidCollisionType
The collision Humanoid uses. A large bounding box, or more fitted collision geometry.
Items 2
History | Name | Value | Description | |
---|---|---|---|---|
376 | OuterBox | 0 | Dynamically sized collision boxes based on mesh sizes. | |
376 | InnerBox | 1 | Fixed size collision boxes, similar to the classic avatar collision. |
Description
Enum to select the Humanoid.CollisionType for non-player Humanoids.
For player Characters the CollisionType property will be decided by the Avatar Collision Option in Game Settings.