Limb
Describes which limb a particular Instance belongs to (assuming the Instance is part of a Humanoid).
Items 7
History | Name | Value | Description | |
---|---|---|---|---|
265 | Head | 0 | If the limb is a part of the Humanoid's Head. | |
265 | Torso | 1 | If the limb is a part of the Humanoid's Torso. This includes UpperTorso and LowerTorso for R15 rigs. | |
265 | LeftArm | 2 | If the limb is a part of the Humanoid's Left Arm. This includes UpperLeftArm, LowerLeftArm, and LeftHand for R15 rigs. | |
265 | RightArm | 3 | If the limb is a part of the Humanoid's Right Arm. This includes UpperRightArm, LowerRightArm and RightHand for R15 rigs. | |
265 | LeftLeg | 4 | If the limb is a part of the Humanoid's Left Leg. This includes UpperLeftLeg, LowerLeftLeg and LeftFoot for R15 rigs. | |
265 | RightLeg | 5 | If the limb is a part of the Humanoid's Right Leg. This includes UpperRightLeg, LowerRightLeg, and RightFoot for R15 rigs. | |
265 | Unknown | 6 | If a part is not a limb (e.g. running the Humanoid:GetLimb() function and passing it an accessory which is a sibling of the Humanoid will return this value). |
Description
Describes which limb a particular Instance belongs to (assuming the Instance is part of a Humanoid). Passing an Instance to the Humanoid:GetLimb() function will return the Limb for the Instance.