MakeupType
The category of makeup asset applied to an avatar through a MakeupDescription.
Items 3
| History | Name | Value | Description | |
|---|---|---|---|---|
| 701 | Face | 0 | Makeup asset applied broadly across the face, such as blush or foundation; the default value of MakeupDescription.MakeupType. | |
| 701 | Lip | 1 | Makeup asset targeting the lip area, such as lipstick or lip gloss. | |
| 701 | Eye | 2 | Makeup asset targeting the eye region, such as eyeshadow or eyeliner. |
Description
MakeupType categorizes the region of the avatar face that a
MakeupDescription targets. Each MakeupDescription child of a
HumanoidDescription carries a MakeupType that determines which
platform asset type is used when loading and compositing the makeup layer.
Multiple layers of the same type can be stacked; their compositing order is
controlled by MakeupDescription.Order. Makeup is only supported on R15
characters with MeshPart heads.