Reference API Roblox

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Reference API Roblox

MeshType

The MeshType Enum is used to set what type of mesh the SpecialMesh is.

Items 12

HistoryNameValueDescription
47Head0

The mesh is the default Humanoid head mesh.

47Torso1

The mesh is the default Humanoid torso mesh.

47Wedge2

The mesh is a wedge.

598Sphere3

The mesh is a sphere.

598Cylinder4

The mesh is a cylinder.

598FileMesh5

The mesh is determined by the Roblox mesh asset id provided.

598Brick6

The mesh is a brick (just like the shape of a default BasePart).

598Prism7

The mesh is a prism.

598Pyramid8

The mesh is a pyramid.

598ParallelRamp9

The mesh is a parallel ramp.

598RightAngleRamp10

The mesh is a right angle ramp.

598CornerWedge11

The mesh is a corner wedge.

Description

The MeshType Enum is used to set what type of mesh the SpecialMesh is.

History 27

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