MeshType
The MeshType Enum is used to set what type of mesh the SpecialMesh is.
Items 12
History | Name | Value | Description | |
---|---|---|---|---|
47 | Head | 0 | The mesh is the default Humanoid head mesh. | |
47 | Torso | 1 | The mesh is the default Humanoid torso mesh. | |
47 | Wedge | 2 | The mesh is a wedge. | |
598 | Sphere | 3 | The mesh is a sphere. | |
598 | Cylinder | 4 | The mesh is a cylinder. | |
598 | FileMesh | 5 | The mesh is determined by the Roblox mesh asset id provided. | |
598 | Brick | 6 | The mesh is a brick (just like the shape of a default BasePart). | |
598 | Prism | 7 | The mesh is a prism. | |
598 | Pyramid | 8 | The mesh is a pyramid. | |
598 | ParallelRamp | 9 | The mesh is a parallel ramp. | |
598 | RightAngleRamp | 10 | The mesh is a right angle ramp. | |
598 | CornerWedge | 11 | The mesh is a corner wedge. |
Description
The MeshType Enum is used to set what type of mesh the SpecialMesh is.
History 27
- 598 Change Index of Sphere from 9 to 3
- 598 Change Index of RightAngleRamp from 6 to 10
- 598 Change Index of Pyramid from 4 to 8
- 598 Change Index of Prism from 3 to 7
- 598 Change Index of ParallelRamp from 5 to 9
- 598 Change Index of FileMesh from 11 to 5
- 598 Change Index of Cylinder from 10 to 4
- 598 Change Index of CornerWedge from 7 to 11
- 598 Change Index of Brick from 8 to 6
- 191 Change Tags of RightAngleRamp from [] to [Deprecated]
- 191 Change Tags of Pyramid from [] to [Deprecated]
- 191 Change Tags of Prism from [] to [Deprecated]
- 191 Change Tags of ParallelRamp from [] to [Deprecated]
- 191 Change Tags of CornerWedge from [] to [Deprecated]
- 47 Add Wedge
- 47 Add Torso
- 47 Add Sphere
- 47 Add RightAngleRamp
- 47 Add Pyramid
- 47 Add Prism
- 47 Add ParallelRamp
- 47 Add Head
- 47 Add FileMesh
- 47 Add Cylinder
- 47 Add CornerWedge
- 47 Add Brick
- 47 Add MeshType