ModelStreamingMode
Controls stream in and out behavior of a model.
Items 5
History | Name | Value | Description | |
---|---|---|---|---|
548 | Default | 0 | Engine determines best behavior. Currently equivalent to Nonatomic. | |
548 | Atomic | 1 | The Model and all of its descendants are streamed in/out together. For streaming in, this applies when any descendant BasePart is eligible for streaming in. For streaming out, this applies when all descendant BaseParts are eligible for streaming out. | |
551 | Persistent | 2 | Persistent models are sent as a complete atomic unit soon after the player joins and before the Workspace.PersistentLoaded event fires. Persistent models and their descendants are never streamed out. | |
557 | PersistentPerPlayer | 3 | Behaves as a persistent model for players that have been added using Model:AddPersistentPlayer(). For other players, behavior is the same as Atomic. You can revert a model from player persistence via Model:RemovePersistentPlayer(). | |
559 | Nonatomic | 4 | When a nonatomic model is streamed, descendants are also sent, except for part descendants. Nonatomic models that are not descendants of parts are sent during experience loading. |
Description
Controls how model is streamed in and out when used in an experience that is streaming enabled. Has no effect when experience is not streaming enabled.
History 8
- 559 Add Nonatomic
- 557 Add PersistentPerPlayer
- 554 Remove PersistentPerPlayer
- 555 Add PersistentPerPlayer
- 551 Add Persistent
- 548 Add Default
- 548 Add Atomic
- 548 Add ModelStreamingMode