Reference API Roblox

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Reference API Roblox

NetworkOwnership

Defines how simulation authority is determined for the Network Ownership Unit/Mechanism this part is attached to.

Items 3

HistoryNameValueDescription
220Automatic0

Network ownership is determined automatically by the server.

220Manual1

Network ownership is set manually by the developer.

263OnContact2

The first player to touch a part is given ownership of that part for the server (network). Ownership will not change if another player touches that part unless network ownership has been released by the owner.

Description

Defines how to determine which client has ownership of a part for a server (network).

History 4

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