Reference API Roblox

Engine API

Website

Related

Reference API Roblox

PhysicsSteppingMethod

Controls how the physics engine advances simulation time for assemblies in a Workspace.

Items 3

HistoryNameValueDescription
464Default0

The current default is Adaptive.

464Fixed1

All simulated assemblies inside the workspace will advance forward at 240 Hz. This option is best for optimal stability and simulation accuracy.

464Adaptive2

The engine attempts to assign optimal simulation rates for individual assemblies of either 240 Hz, 120 Hz, or 60 Hz. This setting is optimized for performance.

Description

The PhysicsSteppingMethod enum determines the timestep arbiter strategy used by the physics engine for all simulated assemblies in a place. It is set via the Workspace.PhysicsSteppingMethod property. The default value is PhysicsSteppingMethod.Default, which currently resolves to the same behavior as PhysicsSteppingMethod.Adaptive.

History 4

Settings