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PredictionMode

Enum used with RunService:SetPredictionMode() to define the prediction mode for the instance.

Items 3

HistoryNameValueDescription
692Automatic0

The engine will automatically decide if this instance should be predicted or not. Currently, only BaseParts near the local player character's Humanoid will be predicted within a dynamic radius that grows and shrinks based on the device's capability to handle the simulation load.

690On1

The instance will be predicted. Mismatches in the attributes of this instance between the client and server will cause a rollback and resimulation. If the instance is a BasePart, its physics properties will be predicted ahead of the replicated authoritative server state.

690Off2

The instance will not be predicted. Regular network ownership semantics apply.

Removed items 3

HistoryNameValue
692Auto0
690Forced2
690None1

Description

Enum used with RunService:SetPredictionMode() to define the prediction mode for the instance.

History 15

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