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SlimTintMode

Determines the color-coding mode used by the SLIM debug tint overlay in the Developer Console.

Items 6

HistoryNameValueDescription
725None0

No tint is applied. Meshes render with their normal appearance.

725LOD1

Colors each mesh by its current level of detail using a blue-to-red heatmap. Blue indicates the lowest detail and warmer colors indicate higher detail. Useful for verifying that distant meshes are streaming at reduced fidelity.

725Meshes2

Assigns a distinct color to each individual mesh within a model. Useful for identifying mesh boundaries and verifying how a model is split into separate mesh parts.

725MeshResourcePtr3
725ContentId4
725Zone5

Colors meshes by streaming zone. Green indicates the high-fidelity zone where the DataModel is present.; yellow indicates the low-fidelity zone where the DataModel is absent).

Description

Determines the color-coding mode used by the SLIM debug tint overlay. Select a mode via the DebugVisualizations panel in the Developer Console to color-code meshes by different criteria.

History 7

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