VRScaling
Controls whether VRService automatically adjusts the perceived scale of the world in VR to match the player's avatar size.
Items 2
| History | Name | Value | Description | |
|---|---|---|---|---|
| 570 | World | 0 | Adjusts Camera.HeadScale so that the world in VR is seen from the avatar's perspective. | |
| 570 | Off | 1 | Disables VR automatic scaling; set Camera.HeadScale manually if needed. |
Description
VRScaling is used by the VRService.AutomaticScaling property to
determine how the engine scales the player's view in VR. When set to
VRScaling.World, the engine automatically adjusts
Camera.HeadScale so that the scale of the world matches the player's
avatar height, preserving immersion when avatars differ in size. When set to
VRScaling.Off, no automatic adjustment is made and you can set
Camera.HeadScale manually to control the perceived world scale.