Reference API Roblox

Engine API

Website

Related

Reference API Roblox

WrapLayerDebugMode

The Studio-only property for quickly visualizing and debugging meshes with inner cage and outer cages.

Items 14

HistoryNameValueDescription
458None0

This debug rendering mode does nothing. This is the default value.

459BoundCage1

This debug mode visualizes corresponding cage mesh vertices bound to an underlying WrapTarget. In order to find corresponding vertices between different cages, the Wrap Deformer algorithm uses UV matching. As long as your WrapLayer cage mesh share the same UV layout as WrapTarget, its vertices will be marked as "bound".

458LayerCage2

This debug mode shows the resulting layer mesh as a whole. The deformer will use vertex locations from the previous layer for all unbound vertices.

458Reference4

This debug mode shows the original inner cage mesh as it was created.

473Rbf5

This debug mode visualizes the internal RBF solver state. You can estimate the wrap deformer's expected behavior by looking at this state. All renderable mesh vertices move from a "big sphere" to a "small sphere" along a corresponding line connecting two spheres.

488OuterCage6

This debug mode shows the original outer cage mesh as it was created.

521ReferenceMeshAfterMorph7
521HSROuterDetail8
521HSROuter9
521HSRInner10
521HSRInnerReverse11
534LayerCageFittedToBase12
534LayerCageFittedToPrev13

Removed items 2

HistoryNameValue
459BindedCage1

Description

The Studio-only property for quickly visualizing and debugging meshes with inner and outer cages.

This debug visualization only works when the WrapLayer is active and does not work if WrapLayer is not active or incorrectly configured.

History 27

Settings