Vector3
Related members 269
- AccessoryDescription.Position
- AccessoryDescription.Rotation
- AccessoryDescription.Scale
- Accoutrement.AttachmentForward
- Accoutrement.AttachmentPos
- Accoutrement.AttachmentRight
- Accoutrement.AttachmentUp
- AirController.LinearImpulse
- AlignOrientation.LookAtPosition
- AlignOrientation.PrimaryAxis
- AlignOrientation.SecondaryAxis
- AlignPosition.MaxAxesForce
- AlignPosition.Position
- AngularVelocity.AngularVelocity
- AtmosphereSensor.RelativeWindVelocity
- Attachment.Axis
- Attachment.Orientation
- Attachment.Position
- Attachment.Rotation
- Attachment.SecondaryAxis
- Attachment.WorldAxis
- Attachment.WorldOrientation
- Attachment.WorldPosition
- Attachment.WorldRotation
- Attachment.WorldSecondaryAxis
- Attachment.GetAxis
- Attachment.GetSecondaryAxis
- Attachment.SetAxis (axis)
- Attachment.SetSecondaryAxis (axis)
- BasePart.AssemblyAngularVelocity
- BasePart.AssemblyCenterOfMass
- BasePart.AssemblyLinearVelocity
- BasePart.CenterOfMass
- BasePart.ExtentsSize
- BasePart.Orientation
- BasePart.Position
- BasePart.RotVelocity
- BasePart.Rotation
- BasePart.Size
- BasePart.Velocity
- BasePart.siz
- BasePart.size
- BasePart.AngularAccelerationToTorque (angAcceleration)
- BasePart.AngularAccelerationToTorque (angVelocity)
- BasePart.AngularAccelerationToTorque
- BasePart.ApplyAngularImpulse (impulse)
- BasePart.ApplyImpulse (impulse)
- BasePart.ApplyImpulseAtPosition (impulse)
- BasePart.ApplyImpulseAtPosition (position)
- BasePart.GetClosestPointOnSurface (position)
- BasePart.GetClosestPointOnSurface
- BasePart.GetVelocityAtPosition (position)
- BasePart.GetVelocityAtPosition
- BasePart.TorqueToAngularAcceleration (torque)
- BasePart.TorqueToAngularAcceleration (angVelocity)
- BasePart.TorqueToAngularAcceleration
- BaseWrap.GetCageOffset
- BillboardGui.ExtentsOffset
- BillboardGui.ExtentsOffsetWorldSpace
- BillboardGui.StudsOffset
- BillboardGui.StudsOffsetWorldSpace
- BodyAngularVelocity.AngularVelocity
- BodyAngularVelocity.MaxTorque
- BodyAngularVelocity.angularvelocity
- BodyAngularVelocity.maxTorque
- BodyForce.Force
- BodyForce.force
- BodyGyro.MaxTorque
- BodyGyro.maxTorque
- BodyPosition.MaxForce
- BodyPosition.Position
- BodyPosition.maxForce
- BodyPosition.position
- BodyPosition.GetLastForce
- BodyPosition.lastForce
- BodyThrust.Force
- BodyThrust.Location
- BodyThrust.force
- BodyThrust.location
- BodyVelocity.MaxForce
- BodyVelocity.Velocity
- BodyVelocity.maxForce
- BodyVelocity.velocity
- BodyVelocity.GetLastForce
- BodyVelocity.lastForce
- BoxHandleAdornment.Size
- BubbleChatConfiguration.LocalPlayerStudsOffset
- Camera.WorldToScreenPoint (worldPoint)
- Camera.WorldToViewportPoint (worldPoint)
- Camera.ZoomToExtents (boundingBoxSize)
- Constraint.GetDebugAppliedForce
- Constraint.GetDebugAppliedTorque
- ControllerManager.FacingDirection
- ControllerManager.MovingDirection
- ControllerManager.UpDirection
- ControllerPartSensor.HitNormal
- CylindricalConstraint.WorldRotationAxis
- DataModelMesh.Offset
- DataModelMesh.Scale
- DataModelMesh.VertexColor
- Dialog.TriggerOffset
- DragDetector.Axis
- DragDetector.MaxDragTranslation
- DragDetector.MinDragTranslation
- DragDetector.Orientation
- DragDetector.PhysicalDragHitPoint
- DragDetector.SecondaryAxis
- DragDetector.WorldAxis
- DragDetector.WorldSecondaryAxis
- Dragger.MouseDown (pointOnMousePart)
- EditableMesh.AddNormal (normal)
- EditableMesh.AddVertex (p)
- EditableMesh.FindClosestPointOnSurface (point)
- EditableMesh.FindClosestVertex (toThisPoint)
- EditableMesh.FindVerticesWithinSphere (center)
- EditableMesh.GetNormal
- EditableMesh.GetPosition
- EditableMesh.GetVertexNormal
- EditableMesh.RaycastLocal (origin)
- EditableMesh.RaycastLocal (direction)
- EditableMesh.SetNormal (normal)
- EditableMesh.SetPosition (p)
- EditableMesh.SetVertexNormal (vnormal)
- Explosion.Position
- FluidForceSensor.CenterOfPressure
- FluidForceSensor.Force
- FluidForceSensor.Torque
- FluidForceSensor.EvaluateAsync (linearVelocity)
- FluidForceSensor.EvaluateAsync (angularVelocity)
- Glue.F0
- Glue.F1
- Glue.F2
- Glue.F3
- GuiService.GetClosestDialogToPosition (position)
- HandleAdornment.SizeRelativeOffset
- HapticEffect.Position
- Humanoid.CameraOffset
- Humanoid.InternalBodyScale
- Humanoid.MoveDirection
- Humanoid.MoveDirectionInternal
- Humanoid.TargetPoint
- Humanoid.WalkDirection
- Humanoid.WalkToPoint
- Humanoid.GetAccessoryHandleScale
- Humanoid.GetMoveVelocity
- Humanoid.Move (moveDirection)
- Humanoid.MoveTo (location)
- InputObject.Delta
- InputObject.Position
- Lighting.GetMoonDirection
- Lighting.GetSunDirection
- LinearVelocity.LineDirection
- LinearVelocity.MaxAxesForce
- LinearVelocity.PrimaryTangentAxis
- LinearVelocity.SecondaryTangentAxis
- LinearVelocity.VectorVelocity
- LodDataEntity.EntityScale
- MeshImportData.Dimensions
- MeshPart.InitialSize
- MeshPart.JointOffset
- Model.ModelMeshSize
- Model.GetBoundingBox
- Model.GetExtentsSize
- Model.GetModelSize
- Model.MoveTo (position)
- Model.TranslateBy (delta)
- Model.move (location)
- Model.moveTo (location)
- Motor6D.ReplicateCurrentAngle6D
- Motor6D.ReplicateCurrentOffset6D
- Noise.SampleDirectional (position)
- Noise.SampleDirectional (direction)
- Noise.SampleUniform (position)
- PartOperation.InitialSize
- ParticleEmitter.Acceleration
- Path.ComputeAsync (start)
- Path.ComputeAsync (finish)
- PathfindingService.ComputeRawPathAsync (start)
- PathfindingService.ComputeRawPathAsync (finish)
- PathfindingService.ComputeSmoothPathAsync (start)
- PathfindingService.ComputeSmoothPathAsync (finish)
- PathfindingService.FindPathAsync (start)
- PathfindingService.FindPathAsync (finish)
- Player.ChararacterRegionId
- Player.DistanceFromCharacter (point)
- Player.Move (walkDirection)
- Player.RequestStreamAroundAsync (position)
- Player.RemoteInsert (position)
- RenderingTest.Orientation
- RenderingTest.Position
- RocketPropulsion.MaxTorque
- RocketPropulsion.TargetOffset
- RootImportData.FileDimensions
- Selection.SetTerrainSelectionHack (center)
- Selection.SetTerrainSelectionHack (size)
- SelectionPointLasso.Point
- SkateboardPlatform.ApplySpecificImpulse (impulseWorld)
- StudioService.GizmoRaycast (origin)
- StudioService.GizmoRaycast (direction)
- Terrain.CellCenterToWorld
- Terrain.CellCornerToWorld
- Terrain.FillBall (center)
- Terrain.FillBlock (size)
- Terrain.FillWedge (size)
- Terrain.GetTerrainWireframe (size)
- Terrain.ReplaceMaterialInTransform (size)
- Terrain.ReplaceMaterialInTransformSubregion (size)
- Terrain.SetMaterialInTransform (size)
- Terrain.SetMaterialInTransformSubregion (size)
- Terrain.WorldToCell (position)
- Terrain.WorldToCell
- Terrain.WorldToCellPreferEmpty (position)
- Terrain.WorldToCellPreferEmpty
- Terrain.WorldToCellPreferSolid (position)
- Terrain.WorldToCellPreferSolid
- TerrainRegion.SizeInCells
- TerrainRegion.ApplyTransform (size)
- TerrainRegion.ApplyTransformSubregion (size)
- Tool.GripForward
- Tool.GripPos
- Tool.GripRight
- Tool.GripUp
- Torque.Torque
- TriangleMeshPart.MeshSize
- TriangleMeshPart.UnscaledCofm
- TriangleMeshPart.UnscaledVolInertiaDiags
- TriangleMeshPart.UnscaledVolInertiaOffDiags
- UGCValidationService.CalculateEditableMeshTotalSurfaceArea (meshScale)
- UGCValidationService.CalculateTotalSurfaceArea (meshScale)
- UGCValidationService.CheckEditableMeshInCameraFrustum (meshScale)
- UGCValidationService.CheckMeshInCameraFrustum (meshScale)
- UGCValidationService.GetEditableMeshMaxNearbyVerticesCollisions (meshScale)
- UGCValidationService.GetEditableMeshVerticesSimilarityRate (meshScale)
- UGCValidationService.GetMaxNearbyVerticesCollisions (meshScale)
- UGCValidationService.GetMeshVerticesSimilarityRate (meshScale)
- UGCValidationService.IsEditableMeshNumCoplanarIntersectionsOverLimit (meshScale)
- UGCValidationService.IsNumCoplanarIntersectionsOverLimit (meshScale)
- UGCValidationService.ValidateEditableMeshBounds (meshScale)
- UGCValidationService.ValidateEditableMeshBounds (boundsOffset)
- UGCValidationService.ValidateMeshBounds (meshScale)
- UGCValidationService.ValidateMeshBounds (boundsOffset)
- UnvalidatedAssetService.AppendTempAssetId (lookAt)
- UnvalidatedAssetService.AppendTempAssetId (camPos)
- UnvalidatedAssetService.AppendVantagePoint (lookAt)
- UnvalidatedAssetService.AppendVantagePoint (camPos)
- Vector3Value.Value
- Vector3Value.Changed (value)
- Vector3Value.changed (value)
- VectorForce.Force
- ViewportFrame.LightDirection
- WireframeHandleAdornment.Scale
- WireframeHandleAdornment.AddLine (from)
- WireframeHandleAdornment.AddLine (to)
- WireframeHandleAdornment.AddText (point)
- Workspace.GlobalWind
- Workspace.InsertPoint
- WorldRoot.Blockcast (size)
- WorldRoot.Blockcast (direction)
- WorldRoot.CacheCurrentTerrain (center)
- WorldRoot.GetPartBoundsInBox (size)
- WorldRoot.GetPartBoundsInRadius (position)
- WorldRoot.Raycast (origin)
- WorldRoot.Raycast (direction)
- WorldRoot.RaycastCachedTerrain (origin)
- WorldRoot.RaycastCachedTerrain (direction)
- WorldRoot.SetInsertPoint (point)
- WorldRoot.Shapecast (direction)
- WorldRoot.Spherecast (position)
- WorldRoot.Spherecast (direction)