Reference API Roblox

Engine API

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Reference API Roblox

EnviromentalPhysicsThrottle

Used to control the throttle rate of Roblox's physics engine.

Items 7

HistoryNameValueDescription
47DefaultAuto0

Automatically adjusts throttle level based on performance.

47Disabled1

No throttling; every physics step runs.

47Always2

Maximum throttling; physics is effectively frozen.

47Skip23

Runs 1 out of every 2 steps (50% reduction). If Workspace.PhysicsSteppingMethod is set to Adaptive, skipping is based on groups of 4 steps instead of individual steps.

47Skip44

Runs 1 out of every 4 steps (75% reduction). If Workspace.PhysicsSteppingMethod is set to Adaptive, skipping is based on groups of 4 steps instead of individual steps.

47Skip85

Runs 1 out of every 8 steps (87.5% reduction). If Workspace.PhysicsSteppingMethod is set to Adaptive, skipping is based on groups of 4 steps instead of individual steps.

47Skip166

Runs 1 out of every 16 steps (93.75% reduction). If Workspace.PhysicsSteppingMethod is set to Adaptive, skipping is based on groups of 4 steps instead of individual steps.

Description

The EnviromentalPhysicsThrottle enum is used with PhysicsSettings.PhysicsEnvironmentalThrottle, controlling how aggressively the engine skips physics simulation steps to reduce CPU load.

History 8

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